Wasteland 2: Director's Cut

Wasteland 2: Director's Cut

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Arrowshade Oct 14, 2015 @ 4:14am
Dismissed characters dont back to ranger citadel.
Just disappeared and none of them is found in the citadal, anyone has the sam issue?
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Showing 1-15 of 320 comments
Muffin Oct 14, 2015 @ 5:57am 
I have the same problem. Dismissed companions aren't waiting in the citadel lunchroom like in the original. They also don't return to where you originally met them or the spot where you dismissed them.
Ryuko Oct 14, 2015 @ 8:20am 
Yeah having this issue too, can't find Chisel or Angela.
Hape Oct 14, 2015 @ 8:45am 
Same issue here. Out of all the recruits I have (Angela, Rose, Ralphy, Scotchmo, Chisel, Takayuki, Pizepi), Takayuki and Pizepi are missing from the lunchroom.

Kinda sucks since I was putting all my Smart Ass eggs in the Pizepi basket
arminw68 Oct 14, 2015 @ 9:19am 
Similar issue. Scotchmo, however, *is* in the lunchroom, everyone else disappeared.
Missing Takayuki, Chisel, Vulture's Cry, and Angela - and I dismissed *her* right IN the blasted Citadel.
Pizepi never showed up at all after I helped the Darwin mutants, even though I *had* the required combined 22 charisma in the parry.
Something VERY broken here...
Phantus Oct 14, 2015 @ 9:34am 
I was going to give this a whirl again but it looks like even the Directors Cut needs some patching. I'll hold off.
Masticator Oct 14, 2015 @ 9:38am 
Same here, at some point of the game they all gone.
Virulence Oct 14, 2015 @ 12:09pm 
Same problem.

Dismissed Vulture's Cry to add Chisel to the party and she disappeared. Later dismissed Chisel in the middle of the cafeteria at the Citadal, left the citadel and went back in immediately and he also disappeared.
Darkeus Oct 14, 2015 @ 1:00pm 
Oh not good.
Noodlesocks Oct 14, 2015 @ 1:04pm 
Originally posted by Phantus:
I was going to give this a whirl again but it looks like even the Directors Cut needs some patching. I'll hold off.

Yeah, I have been on a break from Wasteland 2 because I didn't want to spoil myself before the Director's Cut but with so many bugs it feels like it should be labelled an Early Access title still.
Panda Oct 14, 2015 @ 1:06pm 
Originally posted by Noodlesocks:
Originally posted by Phantus:
I was going to give this a whirl again but it looks like even the Directors Cut needs some patching. I'll hold off.

Yeah, I have been on a break from Wasteland 2 because I didn't want to spoil myself before the Director's Cut but with so many bugs it feels like it should be labelled an Early Access title still.

I agree. I have also been waiting on playing through the whole game until the DC was released. Seems from the discussions here that it needs a little work though!
Last edited by Panda; Oct 14, 2015 @ 1:06pm
NeonHaggis Oct 14, 2015 @ 1:41pm 
Well ♥♥♥♥ - not quite ready eh? This is the open beta I guess.
[default player] Oct 14, 2015 @ 1:42pm 
Dismissing via inventory menu is bugged. But when you are replacing old by fresh companion, dismissed companion will appear in citadel.
Darkeus Oct 14, 2015 @ 1:43pm 
Dang.... See, I am getting close to having more than three companions in my playthrough. I mean, I wouldn't mind if Scotchmo disappeared (Why do people like him?) but would not be happy if I dismissed Angela Deth and she did not come back....
jackel668 Oct 14, 2015 @ 2:13pm 
Originally posted by default player:
Dismissing via inventory menu is bugged. But when you are replacing old by fresh companion, dismissed companion will appear in citadel.

nope they don't. The only person who is sat in my citadel is Ralphy the others are god knows where and each one has been dismissed via the dmismiss option when you get someone new.

When you leave for LA tho you get the option of selecting 3 out of how ever many people you have no matter if they are in the citadel or not.
SnuskSocka Oct 14, 2015 @ 2:45pm 
Can you dismiss the rangers you create in the beginning in this version?
Last edited by SnuskSocka; Oct 14, 2015 @ 2:53pm
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