Wasteland 2: Director's Cut

Wasteland 2: Director's Cut

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Roknar Dec 25, 2015 @ 8:29am
Ag Center- West corridor. How do I open the door to the west fields?
I can't seem to see any possible way of getting past the morgue. I don't have anybody with lockpicking and Anglea only has an 11% chance to bruteforce the door.

I've looked at some guides and they mention a safe in the morgue but there ain't any safe there for me. Dunno if they changed that in the Director's Cut or if you need perception to see it, but there is definately no safe in the morgue.

There is one in the central room with the computer but that requires safe cracking, which I don't have either. So what gives? Am I stuck with the 11 % chance to brute force or am I missing somehting?
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Showing 1-15 of 19 comments
Fuzzyballs01 ꦙ Dec 25, 2015 @ 9:42am 
don't you open those doors with brute force
you open them using the computer in the centre, select which doors you want to open, and go the way you chose
you can only open one direction at a time I think

if that isn't it, I know for a fact that there is a chest in a corner, use alt (I think) to highlight items and characters you can select/loot
there should be keycards in there to open any doors the terminal won't open
Last edited by Fuzzyballs01 ꦙ; Dec 25, 2015 @ 9:43am
red255 Dec 25, 2015 @ 8:56pm 
You can only have one airlock open at a time unless you pass computer science check (which rose should have no trouble doing) On the computer on the wall.

Once inside you can either brute force the wall. or computer science or mechanical repair on the piece of equipment.

you can try attacking the wall without brute force, regular attacks pass alot of early brute force checks, and later on explosives pass alot of other brute force checks. if theres a door in your way, lob a stick of TNT at it. see if that clears things up. not like I'm short of explosives since I recover some % from traps.

the other way is not the way of the morgue, you have to lock pick the door, then shut off a fan, then brute force the other door to close the air lock then do a regular attack at the last fan then turn on all the fans.
Roknar Dec 26, 2015 @ 6:37am 
Sorry for the late response, I blame that steam fiasco yesterday lol.
There might be a misunderstanding here.
I have hacked the computer to open all doors, and I cleared the cave and the east field.

Now I'm trying to get to the west field but I'm stuck not at the airlock door. Rather, when you open the first door (the one in the rom with the computer), there is a short hallway with a door blocking passage and one overgrown with vines.

The door with the vines leads to a room with a bunch of corpses, that one I could open just fine. The other door is the one I can't open except for an 11% chance to brute force it.

I've seen in a "let's play" that the safe in the computer room has a key card, but I can't open the safe. Guns are ineffective on the door that I'm stuck at and I don't have any tnt (I used the one I found in a fight).

I can't interact with any wall, yet. The robot thingie is behind that door. And I don't see any way other than savescumming that 11% chance to get through atm.
Overlord Fear Mar 20, 2016 @ 7:14am 
Was this ever figured out?

I'm having this problem now. I can't get through the western door. I've cleared the cave and eastern area / boss area as well.
Last edited by Overlord Fear; Mar 20, 2016 @ 7:14am
Roknar Mar 20, 2016 @ 9:28am 
been a while, but if I recall I had to resort to savescumming until I got the door open.
OX4 Jul 9, 2017 @ 4:13pm 
Has anyone solved this? I'm stuck at the same place. Cleared the eastern fields, the mushroom cave, got Rose, etc. There is no safe in the morgue and the hallway past the morgue is blocked with a door that I have no chance of unlocking or knocking down.
Last edited by OX4; Jul 9, 2017 @ 4:13pm
Amanoob105 Jul 10, 2017 @ 4:26am 
So, a hall full of vines at one end with a knockable wall to one side and a room full of dead people to the other side?

There is a robot you can repair to ram the vines. I think rose (or anyone else with the computer skill) can hack it also, but it's been a while so don't quote me on that.

You can also knock down walls and open safes with explosives, "if at first you don't succeed, blow s**t up!". Save the rockets for the killer robots. Also the other side of the wall is full of more enemys, just a heads up. Blowing up crates like this will offen blow up what was inside the crate btw.

There is a safe on the far wall from the doorway into the room, it's on a box not the floor.

And just incase, in the mushroom caves in the wall that would be on your left as you enter it down near the mushrooms themselves there is a cave entrance in the wall (a cave in a cave, caveseption!). Very easy to miss. It has three rooms in there with some good stuff in them.
Last edited by Amanoob105; Jul 11, 2017 @ 5:22am
Dr. Bliss \MD/ Jul 10, 2017 @ 4:31am 
I struggled with this part too. The "z" button (by default) lights up characters and stuff you can interact with. Very useful in this situation.
Sythia Aug 1, 2017 @ 8:38am 
I had this problem as well. I tried lockpicking but I jammed the door so that option was out. The only option I had was to stand Angela in the poisonous hallway and have her repeatedly try to kick down the door until she succeeded (I had to try about 5 times for it to work). I searched but couldn't find any items nearby that could help me open the door.
red255 Aug 25, 2017 @ 7:19pm 
many targets that can be brute forced in the game can also be killed by just shooting them.

explosives have a penetration of 10 or higher depending on the explosive, and you just need to have more penetration than the object has armor.

been a while but I would have tried to have angela whack it with her wrench.

I also sorta hit Rail Nomad Prior to doing the radio tower, just to pick up Ralphy, Scotchmo and a bunch of items lying around in the first area.

I know explosive works, unsure if a basic weapons fire works.
Falconeer Sep 28, 2017 @ 7:03pm 
This is, somehow, a big bug that is still in the game.

- NO, the west access card is nowhere to be found.
- NO, using computer science on anything doesn't work. I understand Rose is supposed to be able to open that through the mainframe, but duue to a bug that seems to afflict a lot of player, she isn't.
- NO, using "Alarm Disarm" on the shut door does NOT work (anymore?). All you get is an "invalid target".

The only solution is to blow the door up with a rocket launcher. If you have explored the mushroom cave you should have one. Another one is in the Eastern field, in one of the crates that you can find if you explore everything.

It is really sad that they haven't taken this issue seriously. I am sure a lot of people stopped playing here after getting frustrated and only finding solutions that did not really work.

Blow it up. Not sure what's the name of the rocket launcher (it's not "rocket launcher"), it just looks like a deformed gun. One hit and the door should be open.

Get your stuff together, inXile.
red255 Sep 28, 2017 @ 8:55pm 
all you need is a small stick of TNT or pipe bomb.

the card is in the chest over there I tihnk its locked with safecracking.

...not sure there are alot of people who have this issue. just the ones who apparently can't pass any of the provided checks.

considering it gives you rose and angela who can pass the checks.

just buy a stick of TNT.
Falconeer Sep 29, 2017 @ 10:08am 
Rose does not open that door in any way, as I clearly stated above. Angela has only 11% chances of brute forcing the door, which means she gets a fracture way before getting a success. Whatever works for you does not work for other people which is WHY this is a bug.

And why blasting doown the dooor is the only way. Just where is the TNT, where is the pipe bomb? Not sure if the game generates loot randomly, but I did not have any tnt or pipe bomb until much later. The only way for me to blast the door was The Mangler which is a rocket launcher.

I can try and ask again: "where do you think is the card supposed to be?" or "what safe?" but me and all the other ones with this issue have been there and you don't seem to want to acknowledge that there is an issue with this step. Luckily not a gamebreaking one, but clearly a majorly annoying one.
red255 Sep 30, 2017 @ 8:37am 
Solvig sells some for 50 scrap. just off the top of my head.
you also start with 2 pipe bombs if you have at least 1 point in heavy weapons.
also random raider lobbers drop TNT.
also with improvised explosives perk you get pipe bombs from disarming mine fields.

but yeah, its not a bug to fail when you built your guys wrong.

Game design if you fail Ag and highpool it sends you to rail nomad, you don't *NEED* to go thru that door at all.
Last edited by red255; Sep 30, 2017 @ 8:39am
jmlackeysn95 Dec 11, 2020 @ 7:51am 
Well well well. I'm having this bug now. Someone should've fixed this years ago.
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