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Αναφορά προβλήματος μετάφρασης
If you went the route of convincing the Mannerites to change their laws, I think you might be able to immediately go to Mr. Manners in his office and talk to him. Or maybe it's try to leave and get summoned. (With this route, the hideout still gets marked on your map without fanfare- if you go there, it will be deserted, but you can pick up all the loot.)
His office is at a map transition located just past where Mona Shera was holding Gitlin (before you cleared Gitlin, if you have done that yet).
Leader:
-Leadership
-Pistols
-a little first aid
Assault:
-Strength
-Melee
-Explosives
Sniper:
-Perception
-Sniper rifles
-a little first aid
Skill monkey:
-Lockpicking/disarming/computers/important skills
-Electric weapons
Wasteland is to modern CRPGs as Old School D&D is to modern table top RPGs. It's harder on purpose. Yes...new characters are weak and nearly useless. You will fail. You will die. More so if you don't think about what you are doing. The game is more about solving problems with what limited resources you have available than pre-solving them with optimized overpowered characters you build at character creation time. You are not a hero at the start. You are nobody and you are just trying to survive in a world that doesn't give two s*&%s about you.
The game tells you your chances of succeeding or hitting. If it is less than 50% don't shoot...move to flanking positions, crouch for a more stable aim, etc. Don't shoot into melee. Be aware of what's behind your target. Catch your enemies in a cross fire, etc. Can't pick a lock? Learn to do it. Use dynamite. Find a way around. The game almost always offers multiple solutions.
I think those of us who are older, and played games like OG Fallout, Baldur's Gate, et al, are used to this kind of game, as there was no hand holding, and it was a steep learning curve.
You don't have to be ace at all skills, as there are multiple ways to solve the problems. And this game is brutal in the way that every choice has a consequence, and you have to deal with them as they come. Something that a lot of modern games are lacking.
I did get bored of the game sadly - after i finished the Arizona map, then i had to move to California and it just felt annoying, its a pretty good game but the whole two maps thing and that feeling of starting everything all over again is quite annoying...
I dunno, there's a difference between hand-holding and being obtuse - i think if they just had better UI it would be easier to get into, it is all just very bloated...
I will give a shot to Wasteland 3 though, it seems pretty good. W2 is just like any other CRPG, it just encourages save-scumming due to annoying mechanics for the newbies, or a mess of a playthrough. I did have fun with my 50 hours or so...
Buuuut... it did exhaust me at the end.
If you can only finish an RPG by making a min-maxed character that is a Jack of All Trades, or just has the best combat stats, might as well drop the role-play pretenses and just make an Action RPG... And yes, you could easily finish the original Fallout games with the premade characters, hell, you could finish it with 1 Int or a super weak character...
Not that much of a "gotcha" if every new player has to have a manual for the "must have" stat spreads and mandatory perks, then it is just not a good RPG, even if it is a good game.
you def can role play wasteland 2 and not min/max, or finish the game with pre-made characters with no extra followers - just play on easy. all your complains in original post is just skill issues that will go away with time. too bad that now ppl not ready to spend time to get better at something and call it a ''problem with game'' or ''bad rpg''.
Meh, it was a good game, but i think it just needed another year of polish or so, it was definitely a throwback to games like Baldurs Gate, Drakensang, stuff like that, buuut... i do admit i did lose some patience i had as a younger gamer, i dont have the time to fiddle around with the game for 150 hours these days sadly.
So you know but never tried? See, that's the issue - Wasteland 2 is just ROUGH, it lacks polish, sure, i could go checking around builds, min-maxing, all that c*ap... but then i am just doing the usual, gaming the game...
There's no skill issues with CRPGs, they are the easiest thing in the world - ALWAYS invest in AP points, no matter the game, and most CRPGs, and especially Wasteland 2 CANT BE PLAYED WITH A LOW AP POOL - you just get shredded. Then if you cant play AROUND the combat part without it, then yeah, no point in "roleplaying" becasue combat is integral anyway. The only thing you get to roleplay is a corpse.
I feel like i touched a hornets nest kek. The game's alright, but there's a reason it feels obsolete in its systems.
Yea its just a game. so you decide if you want to invest in it or not, if its worth your time. all i want to say that its not so hard if you just spend some time in it. There is not so much ''role play'' in that game in sense that story is linear (with choices ofc) and your roles in it established. But you have a lot freedom in how you do your quest and battles. Sometimes you need to be creative. >>So you know but never tried?<< - i never tryed to play any rpg with already pre made characters. its don't make sense for me personaly. But i know that you don't need to be min maxed to play this game, and it can forgive some of your mistakes.