Wasteland 2: Director's Cut

Wasteland 2: Director's Cut

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Detecting Mines
My char has a very high perception and also a high demolitions skill.... but the traps that are hidden on the ground still stay undetected....

All I can do it walk around and hope that there are either no traps or that they are not strong enough to kill my crew...

Am I doing something wrong? Do I need to activate anything for my chars to actually detect these hidden mines?
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Showing 1-4 of 4 comments
red255 Mar 6, 2016 @ 7:59am 
yes
the PE skill has a toggle (usually in your hotkey bar) which really should always be on but for some reason is not.

It doesn't come with any penalty to have on all the time. so go ahead and turn it on, and there will be a detection circle around him for detecting purposes.
Obi-Rotta Mar 6, 2016 @ 7:59am 
Yup you have to activate perception from ''hotkey list'' That list wich is located under your character icons.
Minnie the Fairy Mar 6, 2016 @ 10:13am 
Thank you very much.
I really love this game, but this was kinda confusing. I would still run into every mine without this getting pointed out ^^ :steamfacepalm:
SeriousCCIE Mar 6, 2016 @ 2:09pm 
My first playthrough I had not considered putting perception and demolitions on the same guy... instead I had blunt, heavy weapons, and demo... thinking I would have a guy that beat people with unlaunched rockets or something.

But yeah, it was that much harder to play because I had to keep toggling different people and in single character mode and move trinkets around (you'll find some that help with perception or demolitions or just beating things to a pulp in general or evading getting shot, etc).

It seemed that the strategy behind character builds differed from my initial approach, but then... by the time I won the game, my skills were as such to be to use my puny fists beat honey badgers to the degree they were so numb they didn't care.
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Showing 1-4 of 4 comments
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Date Posted: Mar 6, 2016 @ 7:48am
Posts: 4