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Also there is a Combat Speed option under Gameplay. This is to speed up combat animations and has no effect on player stats that would allow them to have better initiatives.
Actually, I just began this game. Completed Bards Tale IV and made it my first priority to get this game and play it, which I did and am doing, got it in a trade - it is worth way more than trade bait!
Yeah but i wish i knew if that was the case. if higher combat speed could yield another turn if the difference between the enemies were big enough.
Its just that the rights to fallout were sold to bethesda. So they cant work on that title and thats why they took up wasteland again and made the second.
This game here, so far so good, no need to patch or fiddle with resolutions, and damn sure is intuitive and progressively gets better..
Combat initiative is how and when you are able to make a move in a battle. The higher your initiative the more you can do in a fight, and the quicker you get another turn to do something. Any full combat character you want high initiative. Support characters don't really need much.
So, combat speed is very important to melee/unarmed characters, and to some degree shorter range weapons like shotguns, smgs, heavy weapons. Combat speed isn't super important to sniper or assault rifle characters because they can shoot long ranges anyway and don't need to move around much.