Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Haha. I just literally found out this second that my storage crate mystically transports to LA and is waiting for me.
You have no idea what I just went through. I had all my men literally packed to rim with gear. All walking real slow with the max amount of gear they could carry before they refused to move. Hahaha. I can't believe it.
As for the 3 extra companions, I thought about filling them up but once you dismiss them all there gear gets loaded on my leader. So i can't use them as mules unless they are in my actual group.
But stationary, non-hostile animals are really the way to go. I had Ralphy whisper a unique possum with 1 health (so seemingly non-hostile), which then kept moving towards the enemies, one tile every turn. Eventually it got close enough that the last enemy standing decided to shoot that possum. RIP.
Explosives to make up for your sub-par weaponry in the initial encouters, and money with which to then upgrade your equipment. At least $5000, preferable 10k, or you'll be severely outgunned, even with the most powerful weapons available in AZ.
You're telling me. Those religious guys are tanks.
The only condoms i can find are used. No thanks!