Wasteland 2: Director's Cut

Wasteland 2: Director's Cut

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maverick Jan 11, 2018 @ 3:59am
Respec
This game need a respec option. Srsly. At least once. I just found out that melee weapon is crap for late game. Not useless, but guns - much better.
inXile, please do something. Naow!
Originally posted by KatArus:
This made my day. Some ♥♥♥♥♥♥ believes that if he ♥♥♥♥♥♥ up he has to start over again wasting hours of effort and tries to ridicule others into his way of thinking.

How about NO? When Angela Deth left my squad I walked past the trigger and save-edited her back into squad. Because I decided that way. When I picked skills that don't do ♥♥♥♥ in the game I opened my savegame in a notepad, wrote how much skill points going 1-2 5-6 etc took, calculated how muck SP was wasted, set useless skill to 0 and added those SP back as available skill points.

And you'll enjoy this one: when I decided that speed was overrated I decreased all of my ranger's speed and added those points to the initiative around level 7.

Don't go away, there's more: I actually ~EEEEEEEEEEEEEEEEK~ reshuffled Rose's and tribal kid's stats and skills to better supplement my team.

Is that ♥♥♥♥♥♥ dead yet? Good, now we can get to save-editing respec part:
1. Go inside the game and make a hard save with a name you can easily recognise.
2. Go to your saves folder, it will be usually something like C:\Users\your_profile\Documents\my games\Wasteland2DC\Save Games. Each folder there will represent your saved game. Open folder that is called like savegame you've just made.
3. Copy and paste XML inside as a backup and then open it with a Notepad or Notepad++.
4. Search for </pc>, - this will be the END of your first character's bio and all of your skills will be just right before it. ALL of your char's data - age, hair style, inventory and skills are there, if you want to edit anything. Just take note that the higher the skill the more points it takes to level up. if you take 8 bladed and make it 8 energy - you can safely do that, but if you want to genuinely respec, count how many skill points it took and add them to <availableSkillPoints>7</availableSkillPoints> at the very beginning of that character's data. Search for name or search up to <pc> part (without / forward slash) to get there without scrolling.

Happy rerolling.
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Showing 1-15 of 24 comments
Gillsing Jan 11, 2018 @ 4:47am 
Choices and consequences. And don't expect inXile to change anything in Wasteland 2. It doesn't seem as if there's any more patches coming. You can edit save files though. Skills are measured in how many skill points they cost.
bunny de fluff Jan 11, 2018 @ 5:29am 
By melee do you mean melee weapons? Those suck balls.(brace yourself snapslav incoming) Save editor could be your only choice I think.
maverick Jan 11, 2018 @ 5:51am 
Originally posted by bunny de fluff:
By melee do you mean melee weapons? Those suck balls.(brace yourself snapslav incoming) Save editor could be your only choice I think.
Bladed, blunt, melee. All of them! Sometimes these robots and other late game enemies oneshot my tanky hero. Just one hit. Thats a shame >:D
P.S. ranger difficulty lvl

Originally posted by Gillsing:
You can edit save files though.
Yep. It is a pity that this is impossible in the game. :ToasterRepair:
Amanoob105 Jan 11, 2018 @ 5:55am 
Originally posted by bunny de fluff:
By melee do you mean melee weapons? Those suck balls.(brace yourself snapslav incoming) Save editor could be your only choice I think.
Melee weapons work fine if used right. And suck balls if used wrong, so you're not wrong in that sense.
And what is a "snapslav"?
SnapSlav Jan 11, 2018 @ 4:46pm 
Originally posted by oh noes:
This game need a respec option. Srsly. At least once. I just found out that melee weapon is crap for late game. Not useless, but guns - much better.
inXile, please do something. Naow!
Seriously? You're gonna whine that you made a choice and are now regretting that choice? Look, I made a team that was REALLY SLOW but smart as hell, and I found that to be a serious mistake, because they didn't need all the extra SP past level 20 but they were seriously starving for some speed. I didn't bleet and moan and demand that the game magically grant me some means to reverse my decisions. Was that the game's fault? Was that inXile's fault? No, that was me designing a team that I KNEW was going to be slow when I made it.

You KNEW you were making melee fighters when you sunk those points into melee weapon skills.... the game didn't make you do it. So why's the game gotta compensate for your mistake?

Take ownership of your own mistakes. It's no one's fault but your own.

Originally posted by Amanoob105:
Originally posted by bunny de fluff:
By melee do you mean melee weapons? Those suck balls.(brace yourself snapslav incoming) Save editor could be your only choice I think.
Melee weapons work fine if used right. And suck balls if used wrong, so you're not wrong in that sense.
And what is a "snapslav"?
Me.

Clearly he's traumatized, since the thought of someone holding an opinion that someone else disagrees with is so painful to him that it's a triggering event for him. Well, now that I know he's such a poor sport, I'm going to endeavor to point out that he's specifically wrong, rather than go easy on him, when I post my results of that "challenge run". I WAS gonna just pretend it was "somebody" and not name names. But he's declared war, so, f**k 'im!
Boneyard Bob Jan 11, 2018 @ 7:54pm 
I don't know about melee weapons being crap late game. The proton axe and plasma hammer are pretty deadly, and they are the only weapons in the game that can open the bunker doors that most once thought could only be opened by tricking an enemy meson cannon into firing on them. You don't need to invest in any melee skills for that last little trick to work, though.

The author of this topic has marked a post as the answer to their question.
KatArus Jan 12, 2018 @ 12:29am 
This made my day. Some ♥♥♥♥♥♥ believes that if he ♥♥♥♥♥♥ up he has to start over again wasting hours of effort and tries to ridicule others into his way of thinking.

How about NO? When Angela Deth left my squad I walked past the trigger and save-edited her back into squad. Because I decided that way. When I picked skills that don't do ♥♥♥♥ in the game I opened my savegame in a notepad, wrote how much skill points going 1-2 5-6 etc took, calculated how muck SP was wasted, set useless skill to 0 and added those SP back as available skill points.

And you'll enjoy this one: when I decided that speed was overrated I decreased all of my ranger's speed and added those points to the initiative around level 7.

Don't go away, there's more: I actually ~EEEEEEEEEEEEEEEEK~ reshuffled Rose's and tribal kid's stats and skills to better supplement my team.

Is that ♥♥♥♥♥♥ dead yet? Good, now we can get to save-editing respec part:
1. Go inside the game and make a hard save with a name you can easily recognise.
2. Go to your saves folder, it will be usually something like C:\Users\your_profile\Documents\my games\Wasteland2DC\Save Games. Each folder there will represent your saved game. Open folder that is called like savegame you've just made.
3. Copy and paste XML inside as a backup and then open it with a Notepad or Notepad++.
4. Search for </pc>, - this will be the END of your first character's bio and all of your skills will be just right before it. ALL of your char's data - age, hair style, inventory and skills are there, if you want to edit anything. Just take note that the higher the skill the more points it takes to level up. if you take 8 bladed and make it 8 energy - you can safely do that, but if you want to genuinely respec, count how many skill points it took and add them to <availableSkillPoints>7</availableSkillPoints> at the very beginning of that character's data. Search for name or search up to <pc> part (without / forward slash) to get there without scrolling.

Happy rerolling.
Last edited by KatArus; Jan 12, 2018 @ 12:40am
Gillsing Jan 12, 2018 @ 1:45am 
For weapon skills other than Brawling there's no need to count how many skill points it cost, as the skills are measured in the number of skill points it would take to get to a given level. For level 10 it is 44, so any skill that's level 10 will be shown as 44 within the tags for the skill. The only thing that could change this would be skill books, if the given Ranger has used any for their skills.
maverick Jan 12, 2018 @ 2:22am 
Originally posted by SnapSlav:
Originally posted by oh noes:
This game need a respec option. Srsly. At least once. I just found out that melee weapon is crap for late game. Not useless, but guns - much better.
inXile, please do something. Naow!
Seriously? You're gonna whine that you made a choice and are now regretting that choice? Look, I made a team that was REALLY SLOW but smart as hell, and I found that to be a serious mistake, because they didn't need all the extra SP past level 20 but they were seriously starving for some speed. I didn't bleet and moan and demand that the game magically grant me some means to reverse my decisions. Was that the game's fault? Was that inXile's fault? No, that was me designing a team that I KNEW was going to be slow when I made it.

You KNEW you were making melee fighters when you sunk those points into melee weapon skills.... the game didn't make you do it. So why's the game gotta compensate for your mistake?

Take ownership of your own mistakes. It's no one's fault but your own.
Dude, i dont care about this nerd stuff, i just wanna respec option.


Originally posted by KatArus:
This made my day. Some ♥♥♥♥♥♥ believes that if he ♥♥♥♥♥♥ up he has to start over again wasting hours of effort and tries to ridicule others into his way of thinking.
I m not ♥♥♥♥♥♥, just a little goofy :D Thanks for hits anyway
Last edited by maverick; Jan 12, 2018 @ 2:27am
KatArus Jan 12, 2018 @ 3:28am 
Originally posted by oh noes:
I m not ♥♥♥♥♥♥, just a little goofy :D Thanks for hits anyway
U sure? Becaus I was talking about that Snap guy, not you :D
maverick Jan 12, 2018 @ 5:14am 
Originally posted by KatArus:
Originally posted by oh noes:
I m not ♥♥♥♥♥♥, just a little goofy :D Thanks for hits anyway
U sure? Becaus I was talking about that Snap guy, not you :D
Wait, what? Ah, ok then.
red255 Jan 12, 2018 @ 2:17pm 
Melee works fine.

More STR = more HP.

also more damage.

you might need to bank some levels for survivability on the higher difficulties, but its more knowledge of when to charge in and when to hold back and wait till next turn.

Tatsukyuki with a Proton Axe (hatchet in AZ) can one shot most enemies, does require a crit, but heavy weights get you up to 70% chance to crit.

if you instead use a combat knife, then yeah they kinda suck after a certain point. but thats just math. you want the biggest stick you can find to hit things with.
Amanoob105 Jan 12, 2018 @ 3:40pm 
Originally posted by red255:
Melee works fine.

More STR = more HP.

also more damage.

you might need to bank some levels for survivability on the higher difficulties, but its more knowledge of when to charge in and when to hold back and wait till next turn.

Tatsukyuki with a Proton Axe (hatchet in AZ) can one shot most enemies, does require a crit, but heavy weights get you up to 70% chance to crit.

if you instead use a combat knife, then yeah they kinda suck after a certain point. but thats just math. you want the biggest stick you can find to hit things with.
Math = hitting stuff with the biggest stick you can find.

I don't know what school you went to but it sounds like they had a fun curriculum.
And more useful than learning about shakespeare.
Last edited by Amanoob105; Jan 12, 2018 @ 3:40pm
SnapSlav Jan 12, 2018 @ 9:09pm 
Originally posted by Boneyard Bob:
I don't know about melee weapons being crap late game. The proton axe and plasma hammer are pretty deadly, and they are the only weapons in the game that can open the bunker doors that most once thought could only be opened by tricking an enemy meson cannon into firing on them. You don't need to invest in any melee skills for that last little trick to work, though.
Huh, never knew that before! Nice, good to know! =D

Seriously though, you would THINK that a direct blast from your RPG-7 would do the trick... When that failed, I didn't think to resort to hitting the door with the electrical stick. XD


Originally posted by KatArus:
This made my day. Some ♥♥♥♥♥♥ believes that if he ♥♥♥♥♥♥ up he has to start over again wasting hours of effort and tries to ridicule others into his way of thinking.

How about NO?
Originally posted by KatArus:
Originally posted by oh noes:
I m not ♥♥♥♥♥♥, just a little goofy :D Thanks for hits anyway
U sure? Becaus I was talking about that Snap guy, not you :D
Interesting. You were talking about me, even though NOTHING you said had anything to do with my comments? Huh. You might need to explain you case really slow to me, so that I can be sure to understand how I'm the one telling people how to play their game, Mr. edit-your-saves-like-I-tell-you-to. Or maybe your time might be better spent looking up the term "irony"?

Sarcasm aside, it is amazing how many people see "do what you want to do" and extract from that "DO WHAT I SAY!!!" Like... kinda baffling, really.


Originally posted by oh noes:
Dude, i dont care about this nerd stuff, i just wanna respec option.
So it's not nerdy that you're playing a game and want to be given the option to reshuffle around your stats, it's not nerdy to go into the code like KatArus is telling you to do, but it IS nerdy to not blame others for your own choices?

Sure...


Originally posted by red255:
if you instead use a combat knife, then yeah they kinda suck after a certain point. but thats just math. you want the biggest stick you can find to hit things with.
This is a Knife would care to disagree? I dunno, better damage/AP than the Proton Axe, and it doesn't have a 7-STR requirement. I think that's better.

But if you're saying "Blunt > Bladed" then that's a different story...
Last edited by SnapSlav; Jan 12, 2018 @ 9:58pm
red255 Jan 13, 2018 @ 8:19am 
Opens up game. looks at both weapons side by side on a 6 strength bladed charcter (pizepi)

both modded with leather grip and grand slam weights.

Proton Axe can be accquired in your first random encounter off the corpse of a CotC cutter, this is a knife is a 1 time item you get after you collect 7 bags of cat liter and go to Hollywood. (or you can buy one at the same time.)

in game it lists the knife at 43 Damage per AP and the axe at 43.2 damage per AP. same chance to hit, same chance to crit, BUT the axe has a 3.1x crit modifier and the knife has a 2.6x crit modifier, and the axe has 7 penetration whereas the knife has only 6. and its got a 78% crit chance.

so vs an 8 armor target the axe will do 20% more damage and 20% more damage on a critical hit. 20% more damage 22% of the time, 44% more damage 78% of the time. weighted average of 38.72% more damage.

Axe is better.
Last edited by red255; Jan 13, 2018 @ 8:21am
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