Wasteland 2: Director's Cut

Wasteland 2: Director's Cut

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Axeface Dec 4, 2016 @ 1:56pm
Tinker fight bugged? (spoilers)
So I am in the hanger where you fight tinker, I kill all other robots and get tinker down to like 10% and it says "I'll tell you everything" and combat stops, then 10 seconds later or so combat starts again, while combat is stopped I cant interact with Tinker.

This is really frustrating, I assume there is a story I am missing here because of a bug?
Last edited by Axeface; Dec 4, 2016 @ 2:43pm
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Rookie-31st Dec 4, 2016 @ 4:16pm 
I don't recall exact passages, but I think you don't miss anything crucial here. I managed to kill Tinker without giving it a chance to confess and still completed everything in Damonta
Axeface Dec 4, 2016 @ 6:16pm 
I just had to kill it and continue. Its just wierd and bugged and incredibly annoying.
I have no idea whats going on. I've felt like that multiple times.

Like now I just returned to the prison to confront danforth, talk my way into him talking about some dog cure i've never even heard of (no speech option to say I dont know what hes talking about, and no hint that saying I have a cure is a lie, I assume he's talking about the AG plague or the Darwin plague), and once I get in he tells me to cure his dog, I say ok... I proceed to leave to try to figure out how the heck im going to cure this disease ive never heard about, and then get attacked because im leaving without curing the dog....

This game is a real mess sometimes and it's really starting to annoy me.
Last edited by Axeface; Dec 4, 2016 @ 6:16pm
HoroSaga Dec 4, 2016 @ 6:16pm 
You didn't miss anything. Tinker basically tries to stall for time whenever it looks like she's about to lose. She'll threaten to kill Binh, then pretend she's surrendering, but every time she'll just end up attacking you again.

You won't really find out anything significant about her motives until later.

EDIT - It's been a while since I last played through that part of the game, but if I recall correctly she blows up when she dies. She might have pretended to surrender just to lure you close enough to get caught in the explosion.
Last edited by HoroSaga; Dec 4, 2016 @ 6:18pm
Axeface Dec 4, 2016 @ 6:18pm 
Originally posted by HoroSaga:
You didn't miss anything. Tinker basically tries to stall for time whenever it looks like she's about to lose. She'll threaten to kill Binh, then pretend she's surrendering, but every time she'll just end up attacking you again.

You won't really find out anything significant about her motives until later.
Well if that is the situation the devs were trying to convey they didnt do it well, it looks bugged, not like an intentional slight-of-hand by the robot.
Last edited by Axeface; Dec 4, 2016 @ 6:18pm
HoroSaga Dec 4, 2016 @ 6:26pm 
I just watched a video of the encounter, and yeah, her surrender is a fake-out. If you actually talk to her when she surrenders, her exact line is: "Forgive me, Rangers. I have lied to you. I will tell you nothing. Instead, I will sacrifice myself for the cause." Then she blows herself up.

So yeah, she's literally just surrendering so she can lure you closer and blow you up.

However if she takes damage after she surrenders, then she'll just resume combat again, and you'll have to kill her through normal combat. This includes if she's under the effect of any damaging effects such as bleeding or being on fire, both of which will immediately cause her to start attacking again (because the game thinks you kept attacking her). This is most likely what happened when you were playing through the encounter.
Last edited by HoroSaga; Dec 4, 2016 @ 6:26pm
Axeface Dec 4, 2016 @ 6:44pm 
Originally posted by HoroSaga:
I just watched a video of the encounter, and yeah, her surrender is a fake-out. If you actually talk to her when she surrenders, her exact line is: "Forgive me, Rangers. I have lied to you. I will tell you nothing. Instead, I will sacrifice myself for the cause." Then she blows herself up.
But when it surrendered to me i couldnt talk to it, it just had an attack symbol. I was absolutely unable to talk even if I wanted to. If it had said what you said then I wouldnt have been confused at all.
HoroSaga Dec 4, 2016 @ 7:00pm 
Originally posted by SirJavalot:
But when it surrendered to me i couldnt talk to it, it just had an attack symbol. I was absolutely unable to talk even if I wanted to. If it had said what you said then I wouldnt have been confused at all.

That does sound peculiar. Do you know if the Tinker was under the effects of any buffs or debuffs at the time?
Axeface Dec 4, 2016 @ 7:07pm 
Originally posted by HoroSaga:
Originally posted by SirJavalot:
But when it surrendered to me i couldnt talk to it, it just had an attack symbol. I was absolutely unable to talk even if I wanted to. If it had said what you said then I wouldnt have been confused at all.

That does sound peculiar. Do you know if the Tinker was under the effects of any buffs or debuffs at the time?

It wasnt no, I checked all my weapons etc, I actually got my first 'burn' weapon just after this fight.
HoroSaga Dec 4, 2016 @ 8:18pm 
Originally posted by SirJavalot:
It wasnt no, I checked all my weapons etc, I actually got my first 'burn' weapon just after this fight.

Well, keep in mind that targeted attacks and critical hits can also apply debuffs, even if the weapon doesn't normally cause them. Bladed weapons and most guns can cause bleeding wounds, for example, and blunt weapons can inflict the concussion debuff.

It's possible that buffs and debuffs had nothing to do with what happened in your game, but obviously something didn't work the way it was supposed to. It sounds like something just caused a hiccup in the scripting, because obviously it didn't play out the way it was supposed to.

Ultimately relatively harmless, though, since the only thing you missed was getting blown up. :)
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Date Posted: Dec 4, 2016 @ 1:56pm
Posts: 9