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It's so disappointing !
Only hosting player can upgrade Altar, the secon player will enjoy benefits of upgrades with blacksmiths for exemple but only player one ressources are used!
Furthermore, trading between players don't exist...
So it's not completly a co-op experience...
Devs, any update about it?
The best would be to give the player the choice. "progress together" or "just play along".
"progress together" would save all progress for both players and "just play along" would save only charchter progression and loot. like it is today
But i think most players want to start a fresh game with one of their buddys and fight the evil together. and not do everything twice so that both players have the same progression. That is stupid. although i understand that some people like the current setup cause they just wanna hop in a game get some loot help a friend and still progress on their own. i think there must be a way for true coop too
Played with a second player in multiplayer, I passed 6 levels-bosses and the first player has finished playing. Decided to continue solo, but my progress remained at the first level-boss! I have that to pass it all again, but now have one!?
Plz fix this so that the progress of the multiplayer applies to the second player too!
The Coop and PC-Version are just attachments.
They've had a few updates but I bet they were bug fixes.
Seems like they took our money, and are feeding us the cheapest ♥♥♥♥♥♥♥♥.