Voxel Turf

Voxel Turf

View Stats:
bi204-1 Sep 18, 2017 @ 7:59pm
How do you create custom buildings in game?
How do you create custom buildings in game? As I'm writing this, there don't appear to be any videos on the subject, and there don't appear to be any steam guides as of yet, for this game at all.

I would really like a step by step tutorial on how to create a custom building and assign what type of building its supposed to be, so that it won't function as just a giant scenery object.
< >
Showing 1-7 of 7 comments
SnapperTheTwig  [developer] Sep 18, 2017 @ 8:46pm 
You can check this video:
https://www.youtube.com/watch?v=8ZiuJ9hSmBo

This shows how to make custom houses/offices/industrial buildings, save them as templates and smack them around the map all in-game.

To make a grouping of custom buildings, you want to make a LotPack. Check out this (mini) guide:
https://steamcommunity.com/app/404530/discussions/2/1484356232248359076/
bi204-1 Sep 18, 2017 @ 9:04pm 
SnapperTheTwig,

Thanks. I'll check it out when I have the time!
Kastuk Sep 19, 2017 @ 2:36am 
After tryings I see, there's need 64 m2 per human (7x9 +1m of enter door/window).
And there some tricks with ceil height (4m per floor?) and underground space (don't checking m2 under world ground level?). As TheTwig write here: http://steamcommunity.com/app/404530/discussions/3/3223871682618815812/
----
There's unstability with checking enough space (and wrongs with underground too):
Enough: http://steamcommunity.com/sharedfiles/filedetails/?id=1138656569
Not enough: http://steamcommunity.com/sharedfiles/filedetails/?id=1138658733
One second it red, but after some scrolling of map it gonna green.
---
And I can't use E in names of lot template, cause it closing map.
---
Another bug after save this template and build this:
http://steamcommunity.com/sharedfiles/filedetails/?id=1138666606
All under ground level removed and filled, then value of lot <25000 and worker not here physically.

Ok, I must move it to Bug category.
http://steamcommunity.com/app/404530/discussions/1/3223871682628564616/
Last edited by Kastuk; Sep 19, 2017 @ 5:12am
SnapperTheTwig  [developer] Sep 19, 2017 @ 4:58am 
Very interesting
Kai Sep 19, 2017 @ 8:53am 
Maybe allow a lower lot value of around 15k for 'one person' kind of shed.
By allowing a lower lot value, the earnings and expenses would equally be very small.

I made a simple house and it took more than 20k of blocks to make a 15k lot lol, due to building issues as a lack of flight and no 'editor' mode where you can float your camera and build freely in a lot...

A free cam mode where you can detach your character from your camera and build freely in that lot would be nice.
Last edited by Kai; Sep 19, 2017 @ 8:54am
Kastuk Sep 19, 2017 @ 9:40am 
You can /fly in T-console with V for speed.
And dig valuables (like explocrates) under ground, then template value will be much lower in saved result. Cause all things under ground removing after building saved template.
Last edited by Kastuk; Sep 19, 2017 @ 1:22pm
Kai Sep 19, 2017 @ 12:50pm 
I'm testing out the custom lot and it ain't saving because it treats a lot as 'acceptable' then suddenly go 'NOPE not acceptable!'.
< >
Showing 1-7 of 7 comments
Per page: 1530 50

Date Posted: Sep 18, 2017 @ 7:59pm
Posts: 7