Endless Sky

Endless Sky

blay.paul Aug 8, 2019 @ 2:37am
Auto-steering options
So, as you know, when you are firing at a target, and that target is close to the direction your ship is moving, your ship will automatically track to match the target's position.

When you have a target but are only using your secondary weapons then your ship does not automatically track to match the target's position. This is usually fine - with secondary weapons like torpedoes you don't necessarily need to be pointed the right way. It's not so great with the Flamethrower which needs aiming. If you are using ONLY the flamethrower then you have to aim it yourself.

I would like to suggest the Automatic Aiming preference setting be changed to
* On (Primary only)
* On (Primary and Secondary)
* Off
Last edited by blay.paul; Aug 8, 2019 @ 3:28am
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Showing 1-4 of 4 comments
you can alredy turn it down
blay.paul Aug 8, 2019 @ 3:26am 
Originally posted by Beccabunny:
you can alredy turn it down
Lol, whoops?

I'll cut that half out. :P
Rocket Witch Oct 20, 2019 @ 3:22pm 
Originally posted by blay.paul:
I would like to suggest the Automatic Aiming preference setting be changed to
* On (Primary only)
* On (Primary and Secondary)
* Off

Also "secondary only" option 'cause you never know what setup someone might be using, especially with mods. Even in vanilla, a Javelin spam ship can be a bit hard to use.
tehhowch  [developer] Oct 21, 2019 @ 4:46am 
If you have one secondary weapon installed, say the heavy rocket, and also a beam laser, where should the ship aim? Because of time-of-flight differences, making one hit often means making the other miss.

Where should the ship aim when the primary weapon has the same reloading and damage stats as the secondary (i.e. deals damage every frame, but reaches the target more quickly)?
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