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I'd also like to see more "under the table" or "unofficial" missions being commonly offered in spaceports by clicking on options within the spaceport. For example, "visiting the captains' club" which could provide helpful tips for players and have a default chance to provide some informal, but reputable missions. Alternately, a "seedy bars" option might offer the player some tips that might interest a pirate or smuggler type of character.
Missions I'd like to see from a "seedy bar" place in a spaceport:
Smuggling contraband (don't get scanned!)
Smuggling fugitives/dissidents/debutantes escaping arranged marriages (don't get boarded!)
Stealing corporate secrets (I saw a Syndicate mission for this once; it didn't work)
Scanning a specific ship for its cargo/outfits
Recover "hot" goods from a disabled smuggling/pirate ship in hostile territory
Illegal salvage operations
Piracy missions
*Pirate planets could be a great place to take on missions like this from the spaceport, especially since the jobs bank is useless there
Missions I'd like to see from a "Captains Club" option in a spaceport:
Exploration/mapping missions of an alien faction's territory
Defend the planet/station from a large pirate raid
Defend the planet/station from a Korath raid
Deliver emergency supplies to a planet/station in response to a disaster
Additionally, if we're adding wear/tear mechanics in 0.95, the spaceport would be a logical place to manage maintenance/repair.
Corporate espionage job found around Syndicate space.
Speaking of which, I've written up a bunch of pirate jobs to be added into the game (about 70 in total that can be offered at the jobs board), and right now they're sitting in a PR waiting for MZ's go to add them into the game. They include stuff like the don't get scanned while transporting illegal goods and/or passengers thing, and there's even a rare, high paying job where you steal "secret cargo" from protected merchant fleets.
"Wear/tear" isn't being added in v0.9.5, just loss in value over time (depreciation), so there's no need for repairing/maintenance.