Endless Sky

Endless Sky

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Avior Sep 14, 2016 @ 3:14pm
Pug Zapper does not make sound
The Pug Zapper Turret does not create the normal lightning sound that it should when I use it. Is this happening for anyone else?
The game files (pug.txt, zapper.wav) are intact. I have no idea what could be causing this on my end. And it worked before (and by that, I mean in 0.9.2).
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Amazinite  [developer] Sep 14, 2016 @ 7:14pm 
OS? (Because I don't memorize people's OSes)
76561198199541327 Sep 15, 2016 @ 2:22am 
No sound as well. Windows7 32bit. pug.txt and zapper~.wav seems ok.

EDIT: I tried other sounds and the zapper~.wav doesn't seem to have any sound in-game.

EDIT2: It seems new pilot solves the issue. I can't say what's the problem though, must be plugins and save file incompatibility with the new release.

EDIT3: I think I should post details about the issue.
The issue is that a sound file that starts with letter "z" will not sound in-game. This happens when I'm using World Forge on a new game and also in my old save file with many plugins.
Last edited by ulan14344; Sep 15, 2016 @ 3:44am
76561198199541327 Sep 15, 2016 @ 4:10am 
OK, I've found something conclusive about the issue, at least in my case.

The issue has to do with the presence of a plugin in the plugin folder. If you have a plugin in the plugin folder, as stated above, sound files that begin with letter "z" will not have a sound in-game.
Avior Sep 15, 2016 @ 4:20am 
ulan14344 seems to be right, having any plugins renders the zapper sound useless.
What interests me is how a simple name change (zapper.wav to sapper.wav, zapper in pug.txt to sapper) does not work on my end (while plugins are installed).
Last edited by Avior; Sep 15, 2016 @ 4:32am
76561198199541327 Sep 15, 2016 @ 4:44am 
There is "Pug Zapper" and "Pug Zapper Turret", might be changing one and using the other, I can't say.

The bug works, presumably, on all sounds for me.
You might want to have a backup of the files you are editing, just in case anything happens.
-Have a plugin in plugins folder
-Rename a sound file to begin with z
-Edit corresponding data, this could be the sound in any weapon data you want to test with. I prefer using either the blaster or the beam laser so I can easily test in a new game.
-Test the game for the sound, and you have the bug.
-Remove the plugin and you have the sound again.
-Just make sure not to forget to reedit everything back when you're finished, or if you have a backup just use that.

EDIT: I tested for the engines sound and the same issue exists, so presumably, this is a bug for all sound files.

EDIT2: I have confirmed that it is not "z" but the last item in the sounds folder. The test will still work anyway, just make sure the sound you're testing is the last on the list.
Last edited by ulan14344; Sep 16, 2016 @ 5:22am
Amazinite  [developer] Sep 15, 2016 @ 7:17am 
I'm on mobile, so I can't copy the thread link. Could someone else open an issue for this on GitHub, because I've got it to.
76561198199541327 Sep 15, 2016 @ 11:19pm 
In response to the additional ideas presented in the github issue link I retested the issue and found a more accurate one.

It is indeed not "z" but the last sound file in the list.

The more accurate issue would be:
The last sound file in the sounds folder alphabetical list doesn't play in-game if there is a plugin in plugins folder.
Last edited by ulan14344; Sep 15, 2016 @ 11:47pm
Amazinite  [developer] Sep 16, 2016 @ 3:58am 
This bug may be dragged over to the sound folder of plugins as well, because I recall making a sound for a gun and it never played the sound until I created another sound that just so happened to go above the first one alphabetically.

Try copying one of the sounds and just naming it "zzz" and then see if the zapper plays; if yes, we've found the bug for sure.
76561198199541327 Sep 16, 2016 @ 5:25am 
What I've found concerning sounds in plugins:

Each plugin sounds folder is treated as a separate list.
The last sound in each list will not play in-game.
If a plugins sounds folder has only one sound that sound will not play in-game.

The zapper~.wav doesn't play because it is the last item in a different list.
Of course it will play if there is no plugin in the plugins folder, the bug is dependent on plugin presence.

EDIT: It seems the bug is already present in 0.9.2
Last edited by ulan14344; Sep 17, 2016 @ 4:02am
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Date Posted: Sep 14, 2016 @ 3:14pm
Posts: 10