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TBH, I've never seen a pirate this aggressive toward a relatively small fleet. Do you have any missions in progress? This pirate might have been spawned as a mission element you were meant to run away from, but that would disappear as soon as you landed on the target planet(e.g. the 'Hammer of Thor' from the interceptor tutorial mission).
Can you add some escorts or perhaps add some missile launchers to increase your perceived firepower?
The fact that it follows you, means it is probably an enemy spawned by a (hidden) mission. Did you have any spaceport encounters?
... Also, does the pirate ship have a particular name, that doesn't change?
If it actually says "Pirate", bribing him makes all pirates friendly until you jump. I suggest waiting in the system after bribing until the Navy, Militia, or Syndicate show up to smack down the pirates.
At this point, you can either go your merry way or repair any disabled pirates to earn friendly rep with them. Ideally, do just enough that pirates are permanently friendly but not so much that it angers the authorities or your fellow Merchants.
Edit: Looking through game files, it may also be I took a regular, non-spaceport mission that spawns a pirate, such as a frontier cargo mission.
So taking a very large "Frontier delivery" mission, even if you have a fairly low piracy risk percent, will still spawn powerful pirate fleets. If you have a fairly large amount of cargo space, you are still better off taking multiple smaller contracts (which spawn lower level pirates) until you can handle the bigger warships.