Endless Sky

Endless Sky

Hekkura Nov 8, 2015 @ 1:15am
Falcon or Leviathan?
I am currently in the place before joining the free worlds
currently driving a bastion (as well as 6 blackbirds)
im planning on upgrading the bastion to a heavy warship , but im kinda stuck beetwee the falcon or the levi .

i of course want a ship that is fast and have mostly turrets , especially to mount that plasma turret you unlock later.
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Showing 1-14 of 14 comments
onos_devour Nov 8, 2015 @ 1:18am 
Bactrian. You can convert the cargo to outfit space using mass extension and get a surplus of shields. At least that's what I'd do I think.
Hekkura Nov 8, 2015 @ 3:40am 
Bactrian : ugly
i decided with falcon
Plazmataz Nov 8, 2015 @ 4:37am 
Ugly doesn't matter when that thing turns on a dime and has enough weaponry and cargo space to loot Armageddon cores of Pirates and Republic ships.
SeanCannery Nov 8, 2015 @ 1:04pm 
Originally posted by Don't Feed the Zombies:
Bactrian : ugly
i decided with falcon


Originally posted by Plazmataz:
Ugly doesn't matter when that thing turns on a dime and has enough weaponry and cargo space to loot Armageddon cores of Pirates and Republic ships.
Yeah, the Bactrian is the way to go for heavy duty. The Falcon is more like a balanced destroyer, and the Leviathan is pretty big on speed, but the Bactrian is a category unto itself. 6 turret hardpoints, 4 gun hardpoints, 3 fighter bays, 700 fuel capacity, a lot of cargo space, which means room for goods or for mass extensions, and the heaviest shielding and armor of any Human starship. It's pretty slow to start and honestly, not that great until you spend lots on it. I typically spend about 6 million for each Bactrian in my fleet to get them kitted, and a comparable sum for torpedoes and crew payments (my flagships are always Bactrians, don't like Shield Beetles due to lack of space for outfits). Falcon is faster by default, though, and it's cheaper too, so I digress.
vinster7 Nov 8, 2015 @ 1:34pm 
Bacterians are the best, since it never loses 1 on one with the other ships, (atleast with me) Although since its so slow it cant really chase down ships that spam long range missiles.
SeanCannery Nov 8, 2015 @ 2:19pm 
Originally posted by vinster7:
Bacterians are the best, since it never loses 1 on one with the other ships, (atleast with me) Although since its so slow it cant really chase down ships that spam long range missiles.
If you can find some atomic engines/thrusters, you're all set. Buy the million dollar ones, one of each will do nicely and give you more than enough bang for your buck. Maybe keep some fighters, too? :)
Serris Nov 8, 2015 @ 4:03pm 
Originally posted by airtroopthreeninetwo:
Originally posted by vinster7:
Bacterians are the best, since it never loses 1 on one with the other ships, (atleast with me) Although since its so slow it cant really chase down ships that spam long range missiles.
If you can find some atomic engines/thrusters, you're all set. Buy the million dollar ones, one of each will do nicely and give you more than enough bang for your buck. Maybe keep some fighters, too? :)


How can you expand engine space to allow for both?
Hekkura Nov 9, 2015 @ 12:55am 
maybe ill buy the bactrian later in the story , yeah that cargo space is just too gud :)
apricot Nov 9, 2015 @ 2:05am 
Thread has some good points, I think Bactrian should be renamed to own category such as "Super-Heavy Warship" (with significantly bumped price tag, IMO a Bactrian should cost more than a Shield Beetle), and several other super-heavies added to offer a viable choice. Falcons, Dreadnoughts, Shield Beetles are all alternatives among each other, but none can match Bactrian in terms of strategic capacity, at least none other than some Korath/Quarg ships which you can't capture.

Maybe up the stats of Navy Carrier in terms of crew/cargo capactiy, and then it can be another Super-Heavy category, because it already outclasses Navy Cruiser despite both being Heavy Warships.

Bactrians are just too OP for their price tags - with huge cargo and crew space they are versatile as warships, trade ships, boarding ships, and can carry fighters to boot. It's an awesome end game ship but I think it should be so expensive as to be worth several other heavy warships, so a player chooses to prioritize their fleet composition rather than just use Bactrians.

Later, when more faction quest lines are done, I feel Bactrian shouldn't be buyable from the start, but instead would be an awesome unlockable ship as part of the Syndicate storyline, because it's versatility and fitness for money-making while still being a powerful warships fits great with the Syndicate theme.
Last edited by apricot; Nov 9, 2015 @ 2:09am
Hekkura Nov 10, 2015 @ 4:55am 
yeah i already finished the story with a dreadnought
FriedrichPsitalon Nov 10, 2015 @ 7:26am 
Bactrians are always the correct answer. Trade? Bactrian - safe and large. War? Bactrian is unstoppable. Passenger transport? Well..if you really want, sure - but the Bactrian's got the space.

Bactrians and Mules both, in their class, are simply the correct answer. (And that's a bad thing.)
Hekkura Nov 10, 2015 @ 8:12am 
ok now i have another question : can you capture the nuclear missiles on the last mission or the escape from syndicate space mission?
Dynamus Nov 10, 2015 @ 10:28am 
Bact is not the best choice for pure attack and under concentrated fire all the shield generators in the world won't protect you from a squad of carriers. Furthermore it is a little ungaingly when trying to move it.
Killer Mango Nov 10, 2015 @ 2:08pm 
I carry a bact flagship so I can capture ships whenever one becomes disabled. I generally come out of each system with at least one or two new interceptors(I have come back from trips with as little as 2 jumps with upwards of 40 captured ships before). it is a great way to supplement your income.
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Date Posted: Nov 8, 2015 @ 1:15am
Posts: 14