Endless Sky

Endless Sky

This topic has been locked
mods and downloads
I would like it if some of you endless sky gamers posted links to the download page for some useful mods! thanks ;-)
< >
Showing 1-15 of 21 comments
DC-GS Jan 1, 2016 @ 7:29am 
As long we don't have workshop integration, it would be nice to have a sticky thread with all mods/plugins or a subforum.

Better having workshop. Saw some peeps "posting" their mods, but with no downloadlink whatsoever.
masternetra Jan 1, 2016 @ 8:04am 
Your best bet is to hunt through the General Discussion pages. I made one myself called Alien Grub, which makes all the alien ships and outffits as well as other outffits available at Pugglemug (you'll of course need to either complete (or nearly) the Free World Campaign or steal a jumpdrive from a Kortah ship, if your skilled and outfitted well enough, a quarg.), also available there are jump drives and cloaking devices.

A good mod to get is also is Shields Up. Both are three or four pages into disccusions. Addtionally, Automation and a Planet Side Storage Facility is useful.
Last edited by masternetra; Jan 1, 2016 @ 8:06am
PeanutSauce1441 Jan 1, 2016 @ 8:11am 
Originally posted by LeafyGrove:
Your best bet is to hunt through the General Discussion pages. I made one myself called Alien Grub, which makes all the alien ships and outffits as well as other outffits available at Pugglemug (you'll of course need to either complete (or nearly) the Free World Campaign or steal a jumpdrive from a Kortah ship, if your skilled and outfitted well enough, a quarg.), also available there are jump drives and cloaking devices.

A good mod to get is also is Shields Up. Both are three or four pages into disccusions. Addtionally, Automation and a Planet Side Storage Facility is useful.
I saw that and I totally want to get it! need to reach my current goal first: capture 100 planets - %34% done!
masternetra Jan 1, 2016 @ 8:15am 
Don't need to reach anything you can just get it, install it and make use of pugglemug whenever. Or if you mean shield's up or that Automation and Planet Storage mod, those won't interfere either really. I mean aside from their being more ships and such as well as more systems.
Last edited by masternetra; Jan 1, 2016 @ 8:17am
DC-GS Jan 1, 2016 @ 8:17am 
Automation sounds nice.
Does it reduce the crew needed for ships?
masternetra Jan 1, 2016 @ 8:27am 
Originally posted by DC-GS:
Automation sounds nice.
Does it reduce the crew needed for ships?

It does but you must make sure there is at least 1 crew requirement or the ship will glitch out of ship yard list and will be immobile when you leave the planet. Author can't find away to put any safe guards on that so you'll have to be mindful. It has you buy a computer system (which determines how many matrices you can have, matrices are the component that actually reduces crew requirement (which takes no outffit space though the computers do), if the number of matrices you can support exceeds your crew requirement you can just max buy the matrices (you won't be able to exceed crew requirement, e.g. if the ship has a req of 74 you can only buy up to 74 regardless of the limit allowed by the computer you have. But max and sell one. Be warned though they are expensive as heck. The Matrices alone are 750k ea. The computers cost in the millions usually, though I think the one with lowest matrice max is under a Mil (can only have up to 3 with it as I recall). The mod also allows for planet storage for outtfits via a ship (which your always suppose to keep parked). I'd keep to space yard planets for keeping it. So you can equip the outffits you want to store on it. can have 50 turrets, 50 guns, 50 engines (or more maybe), and I think has a outfitt space of 1 Million.
Last edited by masternetra; Jan 1, 2016 @ 8:29am
DC-GS Jan 1, 2016 @ 8:36am 
So, for breakeven you gonna play for 20 ingame years.
On the other side, I do hate running costs.
masternetra Jan 1, 2016 @ 8:47am 
Originally posted by DC-GS:
So, for breakeven you gonna play for 20 ingame years.
On the other side, I do hate running costs.

lol I usually just go into the mod and drop a zero from the prices XD
ThaWitchKing Jan 1, 2016 @ 10:08am 
you could also go to the offical forums content creation subforum.

https://groups.google.com/forum/#!categories/endless-sky/content-creation
Last edited by ThaWitchKing; Jan 1, 2016 @ 10:11am
Shura Jan 1, 2016 @ 10:10am 
I made a mod that has 2x fuel for not quite 2x weight. Need to fine tune the price though.
PeanutSauce1441 Jan 1, 2016 @ 11:47am 
Originally posted by ;458604254458578660:
Don't need to reach anything you can just get it, install it and make use of pugglemug whenever. Or if you mean shield's up or that Automation and Planet Storage mod, those won't interfere either really. I mean aside from their being more ships and such as well as more systems.
no that's not what i'm saying... i'm say I have a personal goal to complete first!
Aweega Jan 1, 2016 @ 7:19pm 
PeanutSauce1441 Jan 2, 2016 @ 11:39am 
Originally posted by FriendlyNeighbour:
http://www.moddb.com/games/endless-sky/addons/cloaking-device-unlocked


as many cloaking devices as you can afford!
how do I unzip it?
Aweega Jan 2, 2016 @ 11:49am 
Use 7zip or Winrar, if you have one of those just right click it and scroll over winrar or 7zip (whichever you have) and click "extract to" and find your plugins folder by going to

(%appdata%) > (Roaming) > (endless-sky) > (plugins)
< >
Showing 1-15 of 21 comments
Per page: 1530 50

Date Posted: Dec 31, 2015 @ 4:33pm
Posts: 21