Endless Sky

Endless Sky

rmilano1 Mar 4, 2024 @ 5:53pm
Post Rano'erek Capture?
I am currently using 561 capture crew build Rano'erek to try to get Korath ships with a larger crew and weapon potential. What is the best star system to try this in? I am trying to do this in Kor Ak'Mari because it has no hyperspace pathways attached to it and I figured all the ships would at least have a jump drive on them. But traffic there is low and the ships flash in and out pretty quick. I am also not sure which model is best to go after? Many thanks.
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Grathagis Mar 5, 2024 @ 12:38am 
Misam and Atik.
In Misam it's a bit harder as you also have to deal with pirates, and they might destroy the Korath ships once you disable them. If you are friends with them however, it's a good place for Korath as they spawn in pretty regularly.
Atik is a bit quieter. Pirates only spawn in near the jump spot, which is a large distance away from the center of the system., and they jump quickly back out again. Which makes it easier to deal with Korath ships on your own. The spawning of Korath ships is a bit more irregular there. It might take some time to see one, or you get 2-3 in rapid succesion.
Last edited by Grathagis; Mar 5, 2024 @ 12:39am
rmilano1 Mar 5, 2024 @ 4:03am 
Yes, Thank you. I do see that those two spots work very well for Palavret and Rano'erek Korath ships. Do any of the larger Korath ships jump in there? I have not seen any yet. I actually use Misam as one of my storage bases and have not seen the larger ships.
Grathagis Mar 5, 2024 @ 6:11am 
I have only seen Rano'erek at Atik. Misam has Palavret and Rano'erek. The nova you mentioned also has jump capable worldships drop in.
Last edited by Grathagis; Mar 5, 2024 @ 6:12am
Rocket Witch Mar 5, 2024 @ 5:21pm 
I've tried hanging around in Kor Ak'Mari as well for the same reason. Unfortunately the only(?) heavier ship you will see jumping in and out there is the Ra'gru Ik 618, which is one of the harder world ships to capture.

The next ship on the 'Korath capture ladder' is the Lor'kas Ik 577, which at least gets you up to the crew numbers of world ships in general, with plenty of cargo space to convert into bunks. Apparently, it's also possible to farm up Kor Efreti reputation high enough for you to capture one of their Echo-Galleons without making them permanently hostile.

By the way, the Rano'erek itself does have a Ground Assault variant, appearing in one of the later Remnant bounty missions, which actually has a higher base crew capacity. I assume it's able to attain a higher max crew than a standard Rano'erek (otherwise what would be the point of it?) but not sure.

Originally posted by Grathagis:
The nova you mentioned
nerdemoji.gif Ackshually it's a carbon star.
Last edited by Rocket Witch; Mar 5, 2024 @ 5:22pm
rmilano1 Mar 6, 2024 @ 5:39am 
Thank you! Lor'kas Ik 577 and Kor Efreti. I don't know if I have seen an Echo-Galleon. I have only done the first set of Remnant missions. New leads!
Stardust Mar 6, 2024 @ 10:49am 
the echo galleon is the best to capture because of his crew from 243 to 972 ! so you can steal one with low crew (minus 300) but be careful you will have the quarg as enemies too if you attack the kor efreti. So be prepared.
rmilano1 Mar 7, 2024 @ 1:21am 
Oops. Too late. Quarg are going to hate me. I have been stockpiling Efreti ship parts. I am sure they and the Kor Efreti will never like me again.

I am having a hard time capturing a jump capable ship bigger than a Rano'erek. I have disabled many larger ships. They either have too many crew or o jump drive. I wonder if I can take over a world and put a jump drive on a ship in one of these systems?
Timerlane Mar 7, 2024 @ 8:37pm 
Nope.

Do note that jump-capable 577s are principally armed with Digger beams; if it has Grab Strike turrets, it definitely does not have a Jump Drive. With the other 'worldships', I don't think the difference between the 'standard' and 'jump' models is anywhere near as easy to spot(without boarding them).
71 Mar 9, 2024 @ 5:42am 
Having spent a few hours trying to hunt down a jump-capable 577 for capture (unsuccessfully), just know that they are rare no matter where you search. I only ever saw one for sure and I believe it was in Kor Fel'tar, although I assume they can be found in any of Korath systems with sufficient patience.

I think the best place to try and capture one might be Kor Zena'i when the habitable planet is on the eastern part of its orbit. The hyperjumping ships should largely leave you alone if you stay in the western half of the planetary orbits and I believe the jump drive ring (the area where jump driving lands you) is quite compact, so you should be able to aggro most of the ships that jump drive in without spreading your fleet too thin. So long as you have overwhelming firepower (probably 15 to 20 Korath ships with beam weapons or equivalent), I think you can quickly disable almost anything that jumps in. Then you just need to get lucky.
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Date Posted: Mar 4, 2024 @ 5:53pm
Posts: 9