Endless Sky

Endless Sky

Font Styles?
So I like to load any extra cargo space with the best goods to bring between my current and next system stop. Annoyingly when looking at the numbers, the font is such that each digit might have a different size, additionally the + and - are different sizes which makes the display of goods prices annoying to look at on the map menu. Is there a way to change the font to one that has consistent sizes for the numbers so the process would be a little bit quicker?
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Showing 1-12 of 12 comments
MeniliteZ Sep 25, 2023 @ 4:09pm 
Are you saying you want each digit (and the + and -) to have the same width?

That might help streamline it, I agree. I sometimes have to squint at the + and - myself.

I don't know how to do it on the user's end though, or even if it's possible to do on the user's end.
FissionPhoenix Sep 25, 2023 @ 4:29pm 
Originally posted by MeniliteZ:
Are you saying you want each digit (and the + and -) to have the same width?

That might help streamline it, I agree. I sometimes have to squint at the + and - myself.

I don't know how to do it on the user's end though, or even if it's possible to do on the user's end.
Yes, precisely. I know there are fonts that have every number be equal width which is good for this sort of thing, having the + and - also be the same width would also be helpful but that could also be helped by swapping out + and - for just coloring the text red or green.

0000
1111
2222
3333
4444
5555
6666
7777
8888
9999
++++
----

The font on these forums has the same issue. Most numbers are at close to the same width but 1's and -'s are noticeably thinner. It seems weird the font is like this by default rather than something that would make these number widths consistent since I would think this is something most people do at every system where they visit a planet.
Fzzr Sep 25, 2023 @ 9:50pm 
The font in Endless Sky is Ubuntu (14 and 18 point) and is rendered character by character from a png sprite sheet. Technically, I think it would be possible to mod the game to use another font if the replacement images used exactly the same layout down to the pixel. However, it's more likely that things will change once unicode support is in anyway.
FissionPhoenix Sep 26, 2023 @ 12:46pm 
Originally posted by Fzzr:
The font in Endless Sky is Ubuntu (14 and 18 point) and is rendered character by character from a png sprite sheet. Technically, I think it would be possible to mod the game to use another font if the replacement images used exactly the same layout down to the pixel. However, it's more likely that things will change once unicode support is in anyway.

If the layout has to be the same pixel size then I guess that means you can't actually solve the issue since the replacement images would have to have the same width. That would explain why there isn't already a mod(s) for different font styles.
Fzzr Sep 26, 2023 @ 4:49pm 
Originally posted by FissionPhoenix:
Originally posted by Fzzr:
The font in Endless Sky is Ubuntu (14 and 18 point) and is rendered character by character from a png sprite sheet. Technically, I think it would be possible to mod the game to use another font if the replacement images used exactly the same layout down to the pixel. However, it's more likely that things will change once unicode support is in anyway.

If the layout has to be the same pixel size then I guess that means you can't actually solve the issue since the replacement images would have to have the same width. That would explain why there isn't already a mod(s) for different font styles.

Correct, you could change the glyphs but not the spacing.
Hecter94 Sep 26, 2023 @ 7:10pm 
You might want to look at: https://github.com/endless-sky/endless-sky/issues/9203
It also discusses using a monospaced font for visual clarity in some areas, and why that may not be a good thing.
MeniliteZ Sep 27, 2023 @ 8:30am 
Originally posted by Hecter94:
You might want to look at: https://github.com/endless-sky/endless-sky/issues/9203
It also discusses using a monospaced font for visual clarity in some areas, and why that may not be a good thing.

I just read that, and I agree with using sorting by price rather than change in font.

I hope the one you select on the map will be the one selected in the trade screen still, since I doubt the trade screen will change its sorting.

I'm so used to clicking one on the map then clicking buy all.
Last edited by MeniliteZ; Sep 27, 2023 @ 8:31am
FissionPhoenix Sep 27, 2023 @ 8:36am 
There was some discussion of using the absolute value to organize the list rather than signed value and I think it makes more sense to organized by signed value, if you're looking for what to bring from another system just make note of that good that's on the bottom.
MeniliteZ Sep 27, 2023 @ 10:00am 
Originally posted by FissionPhoenix:
There was some discussion of using the absolute value to organize the list rather than signed value and I think it makes more sense to organized by signed value, if you're looking for what to bring from another system just make note of that good that's on the bottom.

On the bottom? In the picture shown, the bottom is the negatives. But yeah, I would have to change my habits. It'd be fine, was just a silly hope. And yeah, definitely sort by signed value.

Wait you haven't been buying the negative ones to sell, have you? You should buy the ones that say they will be positive/higher in the destination system.
Last edited by MeniliteZ; Sep 27, 2023 @ 10:07am
FissionPhoenix Sep 27, 2023 @ 12:50pm 
Originally posted by MeniliteZ:
Originally posted by FissionPhoenix:
There was some discussion of using the absolute value to organize the list rather than signed value and I think it makes more sense to organized by signed value, if you're looking for what to bring from another system just make note of that good that's on the bottom.

On the bottom? In the picture shown, the bottom is the negatives. But yeah, I would have to change my habits. It'd be fine, was just a silly hope. And yeah, definitely sort by signed value.

Wait you haven't been buying the negative ones to sell, have you? You should buy the ones that say they will be positive/higher in the destination system.

No I was pointing out that someone wanted the list to be organized by absolute value rather than from most positive down to most negative. I understood to some extent their reason of wanting to see what would be worth bringing from the selected system to their current system but if it's organized by most positive to most negative then all they'd have to do is look at the bottom of the list. It's better than organizing by absolute value.
MeniliteZ Sep 27, 2023 @ 4:46pm 
Originally posted by FissionPhoenix:
Originally posted by MeniliteZ:

On the bottom? In the picture shown, the bottom is the negatives. But yeah, I would have to change my habits. It'd be fine, was just a silly hope. And yeah, definitely sort by signed value.

Wait you haven't been buying the negative ones to sell, have you? You should buy the ones that say they will be positive/higher in the destination system.

No I was pointing out that someone wanted the list to be organized by absolute value rather than from most positive down to most negative. I understood to some extent their reason of wanting to see what would be worth bringing from the selected system to their current system but if it's organized by most positive to most negative then all they'd have to do is look at the bottom of the list. It's better than organizing by absolute value.

Oh I must have missed that part of the thread. I'm sorry.
Last edited by MeniliteZ; Sep 27, 2023 @ 4:47pm
MeniliteZ Oct 10, 2023 @ 10:36am 
Since my last post I've found that cycling through the commodities list with the arrow keys, lighting up each one, helps me see the best deal. I've gotten fairly quick at it.

Though I'm still hoping the sorting will be implemented!
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Date Posted: Sep 25, 2023 @ 2:18pm
Posts: 12