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you need no less than two capital ships (properly outfitted), some skill, and some luck, to disable one of "those massive ships that teleport".
or you could complete the Free Worlds storyline, and acquire the mystery teleportation device that way...
Check "The South" region of space, click on Spaceport buttons everywhere you land.
Core, syndicate space, east. Using "The South" as a reference point.
That said if you already have a jump-drive by the time you are supposed to get one during the story, you won't.
I swear only me, @LocalGod and MZ himself know about that some times.
Older players looking for more of a challenge usually follow checkmate, because the scouting and battles get progressively harder.