Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You'll need lots of ships and lots of credits to replace them.
P.S. sneaky is better than straight up fight.
And just for later, the end of the Wanderer story that is written so far is when the Wanderers have colonized three planets in Korath space.
I was gonna playtest all battles again to balance them, but some other things had to be done first, so it's still an issue in the source build
I advice using several Tempests/Derechos with fancy tech, and attack the same enemies the Wanderers are focusing; the faster you kill a ship, the faster the enemy loses that ships' DPS, so the longer your ships survive to do more damage