Endless Sky

Endless Sky

Mett Sep 27, 2017 @ 3:36pm
[Spoiler] Capturable Marauder Ships?
So recently I was hunting down various Marauders, and I managed to capture a Marauder Bounder...I'm not sure what the chance of that is or if it's a bug, but I managed to do it.
All other ships exploded, though. I've captured various ships this way (such as a Vanguard that had a 1M bounty on it if I could kill or capture it, 7 Particle Cannons jeebus christ) and then suddenly this Marauder Bounder (which after I tried to capture again from another group, exploded before I could board).

Any idea how rare this is? There was nothing interesting on the ship except a low ranked Hai generator and a Dwarf Core, which is extremely interesting considering I caught it near Aldihbain, which is far from Hai space.

http://steamcommunity.com/sharedfiles/filedetails/?id=1149334893
Last edited by Mett; Sep 27, 2017 @ 3:43pm
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Showing 1-9 of 9 comments
Catalyst Sep 27, 2017 @ 3:39pm 
I don't even think I've ever even seen a marauder ship.
Congrats
Last edited by Catalyst; Sep 27, 2017 @ 3:39pm
Mett Sep 27, 2017 @ 3:42pm 
You can only find them if you take a "Hunt down" mission from the Job board after reaching Combat Ranking 7, "Seasoned Fighter". You'll find some very interesting encounters that way...
Catalyst Sep 27, 2017 @ 3:45pm 
Well, I've defiitely hit the combat rating point; I never do jobs once I get far enough into the game though. Unless it's Coalition stuff, of course.
Last edited by Catalyst; Sep 27, 2017 @ 3:45pm
Avior Sep 27, 2017 @ 3:55pm 
After your combat rating is sufficiently high, you'll start to receive new, special Bounty Hunting jobs, whose descriptions start as follows:
A Marauder vessel named [...]

Marauder ships have self-destruction rates, which are applied both to boarding and to capturing.
That is, a self-destruction rate of, for example, 80% means a 20% chance of a successful boarding attempt and a 4% chance of a successful capture attempt. (In the latter case, I'm not sure if it's only applied to the first attempt, or to all of them.)

To note, that design doesn't have a Hai regenerator. It's only a human S-270. The Hai did have them in older versions, but they have their own unique regenerators now.
Kishi Sep 27, 2017 @ 4:13pm 
its always fun capping Marauders i'm partial to the Splinter myself
Mett Sep 27, 2017 @ 6:25pm 
What are the chances of capturing Marauder ships, and which ships can become "Marauder" or stronger variants of normal ships? So far I've seen Arrow, Bounder, and Quicksilver, but only managed to capture this Bounder.
Catalyst Sep 27, 2017 @ 6:30pm 
Not sure about the chances to find or get one but I know which ones can be marauders; Splinter, Raven, Quicksilver, Leviathan, Manta, Falcon, Fury, Firebird, Bounder and Arrow. Fun fact, all but the Fury have 3 marauder variants. One for mild upgrades to most areas, one for mostly engine upgrades and one for mostly weapons. Not really sure if the Modified Argosy counts or not.
Last edited by Catalyst; Sep 27, 2017 @ 6:31pm
Avior Sep 27, 2017 @ 6:35pm 
The Marauder ships are, generally speaking, based on the human ships that were, allegedly, less popular overall in the Endless Sky playerbase. Each ship, except for the Marauder Fury, has three variants: shields (base marauder ship), engines (more engine capacity and engine ports), and weapons (more weapon capacity and gun ports, turret mounts).
  • Arrow
  • Bounder
  • Fury
  • Quicksilver
  • Raven
  • Firebird
  • Manta
  • Splinter
  • Falcon
  • Leviathan
The Fury is unique, being an Author ship, and it only has the one variant.

The Argosy technically has a modified variant, but it's not actually classed as a marauder ship.

Capture chances differ between ships.

Still have no clue why the shields variant is strictly inferior to the other two.
Last edited by Avior; Sep 27, 2017 @ 6:36pm
Catalyst Sep 27, 2017 @ 6:39pm 
Huh, thanks for clearing that up for me. I've never seen a marauder ship outside of looking through the game's files a few billion times
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Date Posted: Sep 27, 2017 @ 3:36pm
Posts: 9