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Yeah, that's what I was thinking too. But now all my ships have A200s or A300s, and I'm looking to grab some bigger Atomics.
may open an alternative fyi
Edit: possibly consider a ramscoop (the catalitic one) instead of the fuel pods. IF you still have space left, add more fuel pods again.
Also, Blackbird seems to work decently, actually. I was just being an idiot and trying to jump right after entering the system (instead of flying away from the center), which left me at the mercy of literally everything.
A tactic I like is to warp in, and keep going way past anyone there who might fight me. If I am persued, I can run, and warp from way outside the normal star range, and I can pick the terms of engagement. I can let a few ships approach, keep them at any distance I choose and engage 1 at a time. I can thumb my nose as they approach and are picked off 1 by 1. Gunboats become cannon fodder. (and to not deal with fleet logistics, just tell them to hold position. They can rally later and you can sell them for ~1,000,000 each)
It only has 70 cargo space after my modifications though (but if you didn't mind a range of 6 you could have 90cs) and the modifications are expensive and require going to Hai space, but I like it!
There was an Escape Velocity Classic mod called EV: Rebel Alliance that replicated the Star Wars Millenium Falcon so that it was a freighter that could fly incredibly fast and actually handle dogfights against pirates and TIE Fighters/Interceptors provided it doesn't get surrounded with them. Absolutely loved that ship because it really felt like the real Falcon - crazy fast speed and turning, decent armament, looks like a piece of junk, but flew as fast as a fighter could. It could easily outrun capital ships too.
In fact, that mod did a bit of "power creep" by making most ships extremely manuverable. X-Wings, A-Wings, and TIE Fighters all were heavily equipped with loads of ammo and flew at incredibly fast speeds while capital ships were huge lumbering masses of shields and armor. Even had the Corellian Corvette in it.
I was hoping the Corvette in this game would have been something like the Corvette in EV Classic - I used to use that for blockade running because it could take a beating and was quite manueverable. I could outfit the ES Corvette to be something like the EV Corvette in terms of combat effectiveness and manuverability but all these capacity, heat, and energy limits mean that I'd have to sacrifice cargo capacity. The EV Corvette was pretty good as a heavily armed light freighter too.