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Use a paladin to defend himself in battle. He has high armor and survive a lot of hits. Have your other units kill whoever is attacking him.
Use defensive spells. Order has really it good buffing spells for units. Their offensive magic is somewhat less effective.
Find the patch the prevents pegasus from generating in lvl 1 villages. It is a bug, they are supposed to be brownies.
I usually wait to upgrade to level 3 buildings until after I have liberated another faith or two. They are super expensive and you will want that extra income first.
Don't use large armies to defend your capital. The upkeep is too much. Have a small force of calvary with 1 champion. They can hunt down minor raiders. If a bigger army comes,hire mercenaries for 1 or 2 turns and then disband them.
As a side note, magical units outside of spellcasters are pretty useless once you have melee and ranged units that are trained to level 2-3.
- You don't need much defense vs. marauders. (Dirty/leet meta-knowledge: marauders don't attack any occupied building, so 1 lowly Seagull in a town or tower suffices to prevent them from walking in.)
- Soon after you free your Great Temple, assemble one big group (of 2-3 heroes + 6 or so troops, you can fill in the rest later) and go on a walking tour. You know from reading the start-of-game scrolling blurb exactly which faiths are "strong" (start the game owning their Great Temples, with their tier-3 monster already in it, for free), and which are still neutral. Go liberate every Great Temple that isn't strong. Usually, this is Water, Life, Fire, and one of Air or Earth. (Death and your opposing faith, here Chaos, are always strong.) If Fire (or Earth) are unfriendly to you when you get there, just trade them enough breweries and such to make them flip to favorable, then liberate their Great Temple (in the same turn if you can reach it), and poof, you instantly get all of your breweries back.
Heck, I rely on doing all of that just to get enough cash to upgrade some of my buildings to level 3. I dunno how you'd ever get to tier 3 anything without owning about 4 capitals. (And even with 4 capitals, you don't have lots of cash.)
- You do need some defense in case you antagonize a faith. If you kill a faith's Great Lord, that faith instantly goes kamikaze-berserk to kill your capital. This means that every army of that faith immediately beelines directly to your capital, and attacks it. If it's a "strong" faith, you can expect that its entire Great Temple-guarding force will show up, including that tier-3 monster. (Tyro lesson: Do Not Antagonize Strong Fire. You will laugh for 25 turns, and then a freaking Dragon will show up, and then you lose. It's totally fair, you knew it was coming. If you didn't, you do now.)
Rule of thumb: When you meet a naked Great Lord on the road early on, don't just kill it. If it's a weak faith, you need it alive so that you can ally it later. If it's a strong faith, you don't want that showdown fight yet.
If you think you're ready for that fight, you can kill off a Great Lord, then either hire, have, or race your main army back to your capital, and sit in it until you've wiped out all of that faith's surviving armies. This might be easy if it's a weak faith (never owned its Great Temple).
Anyways, all of this is totally under your control. Playing Order on Hard, I prefer to leave all Great Lords alive, ally every non-strong faith until I own at least 5 of the 8 capitals (I've owned all 8 before, including Death's), and then make 1 uber-group to hunt down Balkoth. I never get around to attacking those L10 or L11 Keeps, so they must not be necessary to win. You might need 2 uber-groups to attack Balkoth twice in a row to attrition him down, although I didn't bother.
- Order's tier-3 Warrior Spirit is kind of blah (because it spends all of its time throwing javelins, instead of fighting in melee). Lancelot is kind of blah, too: he's awesome for a hero, but he's just another hero. Don't wait too long for them; just churn out L6 Knights and Crossbowmen, fill up 1-2 groups of them, and attrition Balkoth's group down.
I just saw a socceror lord get killed by a death thieve because he runs unguarde around in another game.