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Warp gates lets AI ships appear right at one of the wormholes on the planet they are on. I'm not sure which side they appear one, but they basicly appear at the wormhole itself. The AI will lanch attacks from any world that is next to your own. Knowing this you can destory all but one warp gate and force the AI to only attack from that one. If there are no gates next to your worlds then the AI will use a gate from one of it other nearby worlds. This results with the AI going for your weakest link instead of being forced into a prepared strong point.