Conquest of Elysium 4

Conquest of Elysium 4

hahahacker Mar 16, 2016 @ 9:37pm
Incite reverly
Does it do anything?
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Showing 1-12 of 12 comments
8Squirrels Mar 17, 2016 @ 9:52am 
Eventually a hama dryad will come out and she's pretty powerful, but immobile. Besides stopping animal spawns at the ancient forest, it's not very useful.
Lord Vyse Mar 17, 2016 @ 10:30am 
It can be useful after a while. When you get enough of them spawned they slow down enemy armies and take villages.
8Squirrels Mar 17, 2016 @ 11:00am 
Haha, this is true although in my games they never achieved enough numbers to accomplish much. That said, the AI went straight for my ancient forests a couple times, so that wasted a huge amount of turns for them :)
sarrowquand Mar 17, 2016 @ 5:34pm 
It's also handy vs Witch and Druid because the number of revelers that wander through their forests, reducing their income.
KStolin Mar 19, 2016 @ 1:45pm 
It is not that useful if you are ahead and steamroll everything. Spending 25 gold to stop the animal spawns is nice tho.

But if you are really behind, in a game, where you barely hold on, revelry becomes really really useful. AI rarely bothers with ancient trees and that means, any ancient trees with revelry wil retake their villages all the time, giving you extra income and forcing their huge stacks back to retake what was theirs.

My longest and toughest game to date was with senator. Here is one cool screenshot from that game - > I took some trees behind enemy lines to wreck some havoc. I took the trees everywhere. And I had very well defended capitol. I ended up winning that game..

http://steamcommunity.com/sharedfiles/filedetails/?id=628529927
Lord Vyse Mar 19, 2016 @ 5:12pm 
Had the same thing happen to me. Kept me alive until I could turn it around.
hahahacker Mar 19, 2016 @ 5:28pm 
ah thanks just took a bit longer the i thouhgt it would
Necroscourge Mar 20, 2016 @ 10:26am 
It takes a year or so for a hamadryad to appear, but satyrs and maenads should start appearing within 2-3 turns.
Aquillion Mar 24, 2016 @ 3:17pm 
It's not hugely powerful, but it's also really, really inexpensive, and helps prevent the forest from just being recaptured by wandering monsters.
8Squirrels Mar 25, 2016 @ 8:46am 
One thing I hadn't really considered is the freespawns would be a great way to pester and harass druid and witch players (and to a lesser extent barbarians). I often find that those players have godlike mana income by late game, but if you could put the kybosh on that early or mid game, it could make a difference.
Last edited by 8Squirrels; Mar 25, 2016 @ 8:47am
bridgeofblues Mar 25, 2016 @ 8:50am 
So I had dwarf right next store so it always pester them on top theybjust grab random stuff for you and they can handle small Independence Plus no animals!
sarrowquand Mar 25, 2016 @ 7:48pm 
Originally posted by mentatzarkon:
One thing I hadn't really considered is the freespawns would be a great way to pester and harass druid and witch players (and to a lesser extent barbarians). I often find that those players have godlike mana income by late game, but if you could put the kybosh on that early or mid game, it could make a difference.

I think Druid has their own version of revelry so you could end up with a hilarious situation where your freespawns fight theirs for control of a forest.
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Date Posted: Mar 16, 2016 @ 9:37pm
Posts: 12