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Also, the druids should do his best to enchant as many AF as possible, so then he can use his Vegobrats to pick up the lord of the wild spawn to have many smaller armies to control the map. The enchantments also make it far harder to attack the AF for other players.
While more troll woods just spawn more, the actual question is what to spend you're fungus own.
- each troll wood costs 150
- upgrading goblin shamans to elvel 2 spells cost 150, so 1 troll wood, upgrading troll shamans to level 3 spells cost 750, so 5 troll woods
- making a troll (read: troll king, troll mum or a troll shaman) immune to non-magic weapons costs 1500 or 10 troll woods
- a dragon costs 1000 fungus or 7 troll woods (plus 200 gold)
There are each situations in which one option is rather strong (e.g. invulnerable vs baron, senator, barbarian; invulnerable vs anything, if you happen to have a luck sword, an antimagic amulet and a fire resistance misc; or maybe dragon vs mr attacks if a regen amulet is available) so in general you just have to evaluate what you gain most from.
get them all whereever possible, they are highly cost efficient in my opinion.
I never observed that. Actually, i never saw a troll wood that did not produce anything in the long run.. The only thing corpses seem to be relevant for is for spawning of death fungus.