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And yes, more ways to interact with the planes. You should be able to build or capture a gate to wherever you want, if only to make it fair when fighting classes that have access to out-of-reach citadels there.
Double fingers crossed for wandering stupid units moving first on your turn, not after you so you can follow them.
So the main time for updates/development is during the summer break.
Maybe we get some new updates/games during the next months.
No twitter, but we are working =)
I love the setting, I dig the genre but the user friendliness always turned me off after a short while. Things like unit production micro management every turn (no auto production like in Dom 5). Or map movement. I am so curious what the secret behind the planes is and I started many games over the years to find out and explore but for that very reason never got far. It's work rather than gaming. So I am really curious for CoE 5! Fingers crossed
Auto production of units? What are you talking about? There already is a toggle for repeating rituals. And as you only have one recruitment slot for each citadel I doubt you would really ever want to auto recruit. Especially since you will not have the resources to always recruit in the first half of the game. Also a lot of races have special recruitment option that auto recruitment would lock you out of.