Dishonored 2

Dishonored 2

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Anyone else think Spiritual Pool was nerfed to the point of being anti-fun?
That was the one charm from the first game that made using the abilities less tedious.
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Showing 1-6 of 6 comments
Purity+Control< Oct 25, 2017 @ 7:36am 
Yeah it was great in D1.

in D2 its useless, the regen delay stays the same.

The only reason why I use a trainer in those games; infinite mana so that I can blink in peace.

They finally understood it with death of the outsider where they implemented fast and complete mana bar regen.

Also, they nerfed blinking downwards which is pretty annoying... The whole mechanic was so better in D1.
ForgetNothing Oct 25, 2017 @ 8:33am 
Problem is, I'm weary of trying to use a trainer, because it might screw with some other aspect of the game, idk
Zekiran Oct 25, 2017 @ 6:06pm 
It's to make you actually use tactical thought, instead of just powering through things by gulping potions constantly...

Manage your mana use.
ForgetNothing Oct 25, 2017 @ 6:07pm 
That's what the original game did. *This* is a nuissance.
Zekiran Oct 25, 2017 @ 8:30pm 
Having had zero issue with managing my mana, and generally not using that charm at all, I guess I just... didn't notice it being 'bad' or 'worse' in any way.
Purity+Control< Oct 26, 2017 @ 4:41am 
Originally posted by RonynCato (ಠ_ಠ):
Problem is, I'm weary of trying to use a trainer, because it might screw with some other aspect of the game, idk

Of course it will if you use other powers, But me personally, I dont. In d1 and D2 the only powers I have ever used are blink and time stop. And I almost never use timestop.

Its much more entertaining to play the game with as less powers as possible because the game was designed to be playable without them.

It all depends how you like to play!
Last edited by Purity+Control<; Oct 26, 2017 @ 4:44am
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Showing 1-6 of 6 comments
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Date Posted: Oct 22, 2017 @ 9:50pm
Posts: 6