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In my first game where I played shadow/non-lethal I only ever used domino, far reach and dark vision. Charm crafting and double jump for passives.
I also invested in Shadow Walk, but i literally never used it, I even upgraded it to use rat tunnels.
Fully upgraded far reach
Others are "optional" but they make the game more fun.
Keep in mind that
- far reach(pull) doesn't work against witches
- mesmerize doesn't work against witches
- shadow walk (3 insta kills) works against witches.
- domino works against witches but sometimes it requires you to waste too much time on tagging enemies due to locations limitations)
- dark vision is great (+ you can regen health with a bonecharm)
I would go for
- far reach(full upgrade)
- dark vision (only two upgrades)
- shadow walk (all upgrades except for rats tunnel) coz it looks cool and badass and it is useful against witches.
At that point in the game on both my playthroughs, I haven't had shadow walk or possession yet.
One ability tree I feel is neglected considering crafting just 10 charms got me an achievement with less than 3% completion is bonecharm crafting. This ability tree is really good and should be upgraded in any playthrough. Being able to stack the same trait multiple times is insane. With swift stalker stacked 4 times, I was moving insanely fast. The sense of speed and vaulting felt better than in Mirrors Edge lol.