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Yeah on mission 4 I can clearly see at the top of this building there is a wind turbine and wind turbines have whale oil tanks that can be removed which made me think surely there must be a way up there. But I can't get inside the building any higher than half way up and the other half is pure vertical flats, nothing to grab or balance on from a blink.
Yeah I kinda do "no powers" except I have blink because most of the places you blink to you could get to in reality anyway but are limited by game mechanics. The more magical powers I've never used as I don't understand how anyone could struggle at any point on any difficulty when you can freeze time...
Here's one of my many "achievement" trips to the top of the mast
http://steamcommunity.com/sharedfiles/filedetails/?id=800020843
Its all water below
lol! bonus Easter Egg - hay pile magically appears on deck when you reach the top (I coulda used that the day I killed myself getting down).
There was an achievement for getting to the top of the bridge in D1. Of course, I guess they gave us "Fearless Fall" which is kinda close.
Yeah I did that, was hard finding which bits were technically rendered as solids, fell through a couple of sticky outy bits. I also tried to get onto that boat with the wale being processed but got invisible walled.
I really wanted to go swim with a whale that was swimming really close off the Wale's port. I mean like REALLY close. I should have gotten a screengrab instead of jumping in the water to try and chase it. Of course, I hit the invisible wall.
D2's Blink also is affected by objects in the path, not a true teleport (dematerialize/rematerialize) but the same movement, invisible while moving. The upgrades in D2 are a bit different and more interesting:
http://dishonored.wikia.com/wiki/Blink
Far Reach is more like a grappling hook. Far Reach can be upgraded to pull items towards you. You are visible during Far Reach, so you may alert guards, and often hear them exclaim surprise.
Personally I prefer Blink. Far Reach's aiming is a bit more difficult, and I often find myself not hitting my mark, slamming into walls, falling off edges, etc. Some of Em's other powers, like Domino, are pretty powerful and fun to play with.
yeah, when trying to get away from clockwork soldiers (btw they are a pain in the ass to kill as emily, you need to do a death from above TWICE) ive tried to grapple up to chandelliers and just skimmed the bottom, instead of acctually getting on the damn thing
Upgraded stun mines and spring razors can take care of those pesky clockwork soldiers for you.