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I found that expanding on the 3rd Planet must be done very slowly in the beginning until you've constructed enough infrastructure to support your current set of colonists. Once I've built one small version of each structure and enough power to support said buildings I also expand my colonists very slowly to get about 30 total, mostly Workers, Biologists, Engineers and at least 2 Medics.
Once those basics are set, I go for broke and build nothing but the biggest as I expand my colony proportionally so I don't over-expand and suffer from my colonists getting side-tracked and trying to multitask (which they are horrible at doing btw) and not accomplishing anything productive.
As for security... eventually you want a large command center built by your airlock near the dropship and spaceport pads... crammed full of guard stations and an armory... I usually try and remodel this section of my base once my prestige gets high enough to garner unwanted attention.
Feel free to check out my profile for some screenshots of colonies I've tinkered with... this game can be very fun early on but after a bit it become boring after achieving mostly everything... we need more stuff to do in the game aside from Steam Achievements and whatnot. Don't get me wrong about the boring statement, this is a game I can enjoy playing when trying to give myself a break from other FPS and RTS games I frequent.