Risen
Why do you people play these games?
First off - I don't want to get on anybody's tits. I want to ask a genuine question so please bear with me, ok?

Personally, I always found Ghotic and Risen series a little monotonous. They are hard to get into, controls in Ghotic sucked hard (Risen is a bit better in this departament) and story has a way of unfolding itself at really slow pace, often boring you to death with tedious, unnecessary, pointless quests. Sure, the atmosphere is generally pretty dense and absorbing, and the game world almost always looks great, but that's not enough to grab my attention for longer than a few hours.

I just tried to get into Risen and I gave up after some bloke asked me to gather wheat for him while he played dirty with himself in the corner. Wow, great job guys - an epic quest of field raking and wheat gathering. Pass.

Combat is pretty meh too. Before he Wheat Field Adventure, I was asked to kill a bunch of wombats in the cave and due to the ♥♥♥♥♥♥ camera angle and my generall ham-handiness I died around fifteen times in a row. That also was my fuel for ejecting this game from my computer.

Maybe I need some insight from you, fans of these games. Why do you consider them good? For now, I just don't want to waste my precious gaming time for a vain hope that this can get better at some point.
< >
Showing 1-15 of 91 comments
brad Jul 15, 2014 @ 8:49am 
I don't know, everything just feels awesome in this game. I've taken a break to pick it back up later, but I've got about 17 hours in it.
Last edited by brad; Jul 15, 2014 @ 8:49am
Fso Jul 15, 2014 @ 9:50am 
Nobody forces play if you do not want
Man, why didn't I thought about that earlier...?
GraZC Jul 15, 2014 @ 1:46pm 
I play for the shere time it takes to do everything, better than the usual 4-6hr linear games.
Vazoth Jul 15, 2014 @ 2:35pm 
Short version:
You seem to be the player, who wants to be strong and do epic stuff right from the start.
Sorry, but Gothic and Risen aren't such games. Instead they deliver you a unique feeling of progression, as your character gets obviously better. I say better instead of stronger, because the hero doesn't only improve in stats, but also in his techniques.
The main problem is that many people don't see and/or believe in the things, which are yet to come later on in the game.

Long version:
I wouldn't call the beginnings of Gothic and Risen slow paced. Sure, it takes some time to aquire your first gear upgrade, but the beginning is all about getting to know and understand the world. Of course this will bore the players, who want to be heros right away and beat the crap out of things.

The developers throw you right into the game. There are no tedious tutorials. You learn the game by playing it. Unfortunatley, this seems to become a problem for many players unfamiliar with these games. Gothic and Risen aren't of the "here you have an already strong hero, now go and gather more unneeded gear" kind, although at least in Risen you can be quite strong, even with crappy stats. It just needs a bit of practice.

I really like to start with a weak hero and Piranha Bytes has always done a good job on this. For some reason it's hard to find games, where you don't start as a weapons master. Most of the times you just obtain additional powerful attacks. However, in Gothic and Risen your hero doesn't even know how to properly wield a sword. He first has to learn it throughout the game. This gives the opportunity for an incredible feeling of progression. The time you've just learned a new swing with your sword and it turns out to be an excellent counter against the foes you've previously struggled with is utmost satisfying. The game's momentum picks up with the progression of your character and the time will come, when everyone who looked down on you will have no chance against you.

Please keep in mind that quests like collecting the crop are designed as the very first quests in the game, which you won't encounter later on. If you should run across similar quests Gothic and Risen are likely to offer you an option to tell the questgiver that he should do this crap himself, or you beat him up, if he dares to ask you again :-)


Edit:
Just wanted to add a little detail, which caught my attention while playing The Witcher 3.

The enemies have no distinct level. All they have is their natural strength, or to phrase it differently: There are no significant strength differences between enemies of the same kind. All of the Wolves, Skeletons, Gravemoths, etc. are equally strong no matter the area or time of the game. However to keep the challenge Piranha Bytes introduces monster variations in later chapters. Theses variations aren't just stat changes, but come with obvious visual changes as well. Wolves are then accompanied by black wolves, which are significantly stronger, but the standard wolves remain at the same strength level, that they always had. Similar case with lousy armed humans, which are later replaced by heavy armed opponents, which are obviously stronger than the previous foes you've dealt with.

In my opinion this system adds significantly to the immersion and sense of progression.
I find it utmost annoying to come across a level 5 enemy just to be rekt by a level 20 enemy of the exact same type. Without any mutations/buffs on the enemy side, or debuffs on my side, such a huge strength differences makes just no sense at all.
Last edited by Vazoth; Jun 17, 2016 @ 4:12pm
Qiox Jul 15, 2014 @ 5:01pm 
The game rewards skill and coordination in combat. It's not just a question of a gear check. It's not about button mashing.

If you time your movement and plan your attacks based on what your opponent is doing, you will succeed.
Ocsabat Jul 15, 2014 @ 5:11pm 
"Monotonous?" I think you are confused and meant to post this in the Skyrim forum.
lionhart Jul 15, 2014 @ 5:18pm 
Vazoth pretty much nailed it. I could try to explain more from my perspective, but I'd like to hear the OP's response first.
moa-deep Jul 16, 2014 @ 5:21am 
well,, its pretty simple..the game mechanics are open..there are parts in the world where you can die pretty fast.. but just in the beginning...it s up to the player to decide where to go, WICH quest to do and why...the whead field thing ist jjust in the beginning to gather some points...if you dont have the pacience, time and calmness to get into this worlds you ´ll never find the shining heart of piranha byte games :)
cftmeditor Jul 16, 2014 @ 9:09am 
It's just one of the games that you either love or hate. I agree with Vazoth, and it took me a bit of time to see it that way. If you got shipwrecked in real life with litle to no experince it would be just like Risen.

I love the fact that as I get more skills, training, better weapons and experience, that the game gets better. I was getting frustrated with getting killed all the time, but I slowed down and took my time to build up my skills. Pigs and wolves used to eat me for dinner all the time. Now I can pretty much just smack them down and get on with my travels.

When I first tried Risen right after it was released I hated it. I finally came back and tried it again and now I love it. It's not a perfect game, but it is a solid 8 out of 10 for me. There are some flaws, and some things annoy me, but so does real life. The length of time the game gives you: and the feeling of growing and getting better and progressing make it all the more enjoyable.
@Vazoth - you make some good points, man. Cheers!

Well, it's not that I have ADHD or something, I am able to enjoy a game that has really slow pace. It's just that I have less time to play videogames these days, so I try to pick up something that wouldn't feel like a massive waste of time.

Hell, when I was jobless I spent months playing the ♥♥♥♥ out of X2 and other space sims, back when I didn't even have any internet connection. But that's just it - you start off small here too, but at least you're in space and you're a pilot of a ship that shoots lasers and lets you fly around - in space!

Bet you can't do that just by walking to a nearest corn field and ripping some plants out of the ground. My point is: if an epic storyline stats off with me gathering plants for some lazy pillock, I get skeptical.

You're right, I like when games start off with something more resounding than this, but I actually very much like progression. The feeling of accomplishing something profound, like buffing up your hero enough to kick Satan's ass, is incredibly satisfying. Moreover, I hate when a game lets you level up only to see that everything else leveled up with you. Sometimes it works (Diablo), most of the times it doesn't. I also loathe any videogame that cosists only of pointless shooting and zero freedom (I'm looking at you, Call of Duty: Ghosts).

Bottom line, I play video game to shoot aliens in the face but I also like to be challenged and immersed in it's world. What I don't like, though, is when it's wasting my time with boring ♥♥♥♥.

Nevertheless, I needed a different perspective and that's exactly what you guys gave me, thanks! Now I'm giving it another shot but I would love to read some more of your insight, so don't be discouraged, stranger.

PS.: Skyrim rocks. Never before buffing up your unarmed combat felt so manly.
Spizy Chicken Jul 18, 2014 @ 12:52am 
Originally posted by Jezusoid:
First off - I don't want to get on anybody's ♥♥♥♥. I want to ask a genuine question so please bear with me, ok?

Personally, I always found Ghotic and Risen series a little monotonous. They are hard to get into, controls in Ghotic sucked hard (Risen is a bit better in this departament) and story has a way of unfolding itself at really slow pace, often boring you to death with tedious, unnecessary, pointless quests. Sure, the atmosphere is generally pretty dense and absorbing, and the game world almost always looks great, but that's not enough to grab my attention for longer than a few hours.

I just tried to get into Risen and I gave up after some bloke asked me to gather wheat for him while he played dirty with himself in the corner. Wow, great job guys - an epic quest of field raking and wheat gathering. Pass.

Combat is pretty meh too. Before he Wheat Field Adventure, I was asked to kill a bunch of wombats in the cave and due to the ♥♥♥♥ty camera angle and my generall ham-handiness I died around fifteen times in a row. That also was my fuel for ejecting this game from my computer.

Maybe I need some insight from you, fans of these games. Why do you consider them good? For now, I just don't want to waste my precious gaming time for a vain hope that this can get better at some point.

For me it's a nice break from fast action FPS games. I can explore, take my time, experience a different world and enjoy the roll play aspect. I must say it's never been my first choice for type of game, but it's a nice change from the fast action normal. If I'm tired at the end of the day and have some time I will play games like this. If I just have a few minutes and want to blow off steam I play action shooters. I try to experience different things in life and see where it takes me. I often find out I actually enjoy them. Life is short! Keep it Spizy my friends! :NZA2_Zed:
Last edited by Spizy Chicken; Jul 18, 2014 @ 12:55am
Johnnyan Jul 20, 2014 @ 3:24am 
In the first Gothic at the start you can die fighting a fly, at the end you are a God that can even make the invulnerable (coded) npcs run away from you, so yea, that was kinda awesome...
Artur_G Jul 21, 2014 @ 12:02am 
I like the exploration aspect. The fact that if you don't just get thrown into a zone of your level but you're in a living world where if you take a wrong turn you'll be handed your own arse back. I like that everytime you level up you don't just magically become better at pick locks (even though your last hour was spend punching rats in the face), but you need to find a trainer. I like that it hardly has any downtime, there's always stuff to do. And I like the length, it's not too short but it's not so long so that I can try to play it again and try a different path.
Kiano Jul 21, 2014 @ 2:50am 
Learn by Doing if for me the Full Satisfaction.
< >
Showing 1-15 of 91 comments
Per page: 1530 50

Date Posted: Jul 15, 2014 @ 8:47am
Posts: 91