Risen
YellowJello Apr 9, 2023 @ 11:10am
New Player Question
I've had this game sitting in my library for years, no idea how or when I got it, but I'm curious about it. What games would you guys compare this to? Is it like a Skyrim type of experience, or closer to Diablo? Is it a niche kind of experience for only true fans of the devs or is it something that's fairly approachable for anyone?
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Showing 1-15 of 16 comments
Oneeyed Apr 9, 2023 @ 11:53am 
Its a story-driven open world western low fantasy 3D ARPG. I bit like Skyrim but much much harder and very unforgiving if you make a mistake. It sold a few hundred thousand copies so many people especially in europe played it.
lionhart Apr 9, 2023 @ 12:12pm 
If you are expecting something like Oblivion or Skyrim you will probably hate it. Risen is a challenging, somewhat unforgiving open world RPG that has more in common with Dark Souls or Lords of the Fallen than it does with Skyrim. Many people love the game (myself included) but Piranha Bytes games do tend to be an acquired taste; it takes most people several attempts to really get into the game.

Since it is already in your library, I would suggest that you try it and see for yourself. Risen is a relatively short game (20-30 hours on average) so it is not a huge time commitment. If you find the combat too punishing, I have posted a non-combat walkthrough in the guide section that might help.
YellowJello Apr 9, 2023 @ 4:08pm 
I wouldn't say I'm necessarily expecting a specific experience, more I'm just looking for a point of reference. Outside of it being in my Steam library, I've never heard of it. I'm assuming your reference to Dark Souls or Lords of the Fallen is directed more at the difficulty than it is the actual gameplay itself, right?
Last edited by YellowJello; Apr 9, 2023 @ 4:09pm
Malkiah Apr 9, 2023 @ 8:11pm 
It is a game where depending what you are wielding as a weapon, greatly changes the overall playstyle. Like if you decide to go the sword route, being a bandit and a blacksmith might be a good idea, since swords and amulets are the only things you can craft as a blacksmith. All other weapons you have to buy from blacksmith, you can't craft them yourself for example.
There are other routes, but as you follow the linear path of the starting zone you meet NPCs that explain the various routes you can take.

In regards to difficulty, I would say the game is challenging but not hard, unless you decide to explore... really like there are caves in the starting area with monsters that will kill you on the spot. And yes, caves are one of the most dangerous places in the game. They might have good stuff sometimes but the things there can be nasty, unless it is a cave related to a quest, those are doable.
There are paths you can take that are harder than others, but overall, I wouldn't call it Dark Souls level of difficulty.

In regards to gameplay, it is nothing like dark souls or games like that. The dodge is pretty stiff, it is barely more than a sidestep, there is no dodge roll or anything like that. Shields are the only thing that can protect you from enemies from bitting your kneecaps, so if you use a two handed weapon, your only defence is the freaking sidestep. Tbf the block becomes less effective late game because there are enemies that can just break through your block with a combo but still. And things like parries, charged attacks, etc, are things that you need to pay a teacher to learn, so what you can do early on is extremely limited, however when your character finally learns those things it can make you feel like a master of that kind of weapon, that is until you decide to fight an enemy late game and you miss the timing of a parry and die on the spot... since no matter how good you are with a weapon, even with the best armor, against the most powerful enemies, you can't take that many hits.
When it comes to Exp, it is extremely limited in this game and enemies don't respawn. If you kill it, it stays dead forever. So you can't grind in this game. So if you need skins and things like that but you kill them without the hunting skill... you will only get meat and that is it. You will lose the possibility to either selling the skins or use them to make some quests easier. New groups of enemies do indeed spawn when you start a new story chapter, but it is just a few of them throughout the map. So you have to really decide what you want to follow in terms of build since increasing your stats and learning new skills, both require money to pay the teachers and learning points to be able to learn them.

So the main focus in this game early to mid game are the quest and storylines while late game is more for exploring the dangerous caves and ruins which will give you some challenging battles, unless you decide to be an archer or a mage. Being a ranged character makes the late game kinda of a cake walk although they suck early on. While being a melee character is a lot easier at the start and becomes harder late game.

Last but not least, the biggest nitpick you can have with the game is the reuse of character models for various characters. Sure, they might change the clothes and the hair color but that is about it.
lionhart Apr 9, 2023 @ 11:35pm 
Originally posted by YellowJello:
I'm assuming your reference to Dark Souls or Lords of the Fallen is directed more at the difficulty than it is the actual gameplay itself, right?
I am mostly referring to the difficulty of the combat. The game is "Souls-like" in that it has skill-based melee combat that requires precise timing and flawless execution of attack combinations. Where it differs from a typical Souls-like is that there is no stamina bar, so you can block indefinitely. This puts the game in an odd middle ground where Souls fans think it is too easy, and Skyrim fans think it is too hard. For me, Risen was the first game where I really learned and came to appreciate skill-based melee combat systems, to the point where I enjoy them and seek them out now.
Valden21 Apr 10, 2023 @ 4:14pm 
You also have to be careful about what you do and how you attack. There are some fights against multiple enemies where facing them in an open area will lead to defeat, but luring them to a place where they can only come at you one at a time will lead to defeat. The game really focuses on using knowledge and skill to your advantage, instead of just rushing it and attacking like crazy. Above all, save before fighting an enemy you've never fought before.

Be careful of which faction you join, which you'll need to do as part of the main quest. Many of the best NPC trainers in the game are members of one of the three factions, and their services become locked if you the opposing faction. This might require you to plan ahead where improving your skills are concerned.
Nikanuur Apr 12, 2023 @ 1:24am 
I'd say neither. Maaayyybe a little bit like Skyrim in some regards, but Risen is its own RPG. It'd be best for you if you go and see some gameplay videos on Youtube to grasp of how it is played and the general feel of it.

Here are some lines about what to take into the consideration:

Where Risen shines:

- Several ways to go on about many quests. The game won't lead you by the hand in this though. You have to come up with a different solution yourself, or you'll never know there were two other ways other than what "that character told you to do".
- Choices often change the outcomes of one quests here, or even whole area of possibilities there. Be careful of finishing quests in the main line, be observant of possibilities and thoughtful of your decisions. Both can drastically alter the narration right from the start, what abilities you can learn or not, or whom you can help later or who you will have to fight.
- Exploration. Piranha Bytes have always been known to devise games with the "treasure behind the waterfall", "quest starters in the hidden crannies", gems well-hidden under the rubble in the burnt building with a strange half-burnt scroll on the table saying "They will never get my treasure...", etc.

Neutral or choose your pick if you like or don't

- Combat. I personally love it. Before you learn to cheese some fights, you'll meet a force to be reckoned with in mostly any enemy. They can be far from stupid. They often slightly change their tactic. They come in pairs or trios, or quads and some even cooperate. Others are so fast or so strong they overwhelm you instantly. It's really nothing easy in the beginning, in fact, it can seem very unforgiving. Studying and learning the behavioral patters of enemies, using various weapons and the terain to your advantage, allies that don't follow you but can help nonetheless etc. is a must. It's awesome how even a simple Sea Vulture can claw you to death in seconds if you lower your (mental) guard even though you've dispatched its totally same sibling with totall ease just a while ago :D But don't worry; the time when you two-hit a "stupid ghoul" with your large two-hander, taking only a scratch from him will come :)

- Graphics. It's okay even for today, but of course, it's nothing great comparing to nowadays standards. If you play games for the gameplay and not for the graphical gilding, you'll be okay.


Cons:

- You might not like where the story leads, how the game ends, somewhat smaller dungeons compared to other games, only few memorable characters (everybody kind of looks the same :), or find a million of other reasons why hate. As with any game. But that'd still be subjective. Frankly, it's okay not to like Risen--or any other game--but I don't believe it has any real objective cons. The public beta has alleviated some of the bugs which is nice (the parry after block was especially obnoxious), but those bugs weren't game-breaking anyway.
Last edited by Nikanuur; Apr 12, 2023 @ 1:39am
Nikanuur Apr 12, 2023 @ 1:35am 
Originally posted by Malkiah:
In regards to gameplay, it is nothing like dark souls or games like that. The dodge is pretty stiff, it is barely more than a sidestep, there is no dodge roll or anything like that. Shields are the only thing that can protect you from enemies from bitting your kneecaps, so if you use a two handed weapon, your only defence is the freaking sidestep. Tbf the block becomes less effective late game because there are enemies that can just break through your block with a combo but still.
1. The dodge thing, yeah, that one is pretty tricky. It does help a lot if done in a correct time. But it can actually make things even worse if you "just dodge a hit" :D
2. The thing with the block without shield is incorrect. Weapons block *most* weapons' hits and *some* of the animals' attacks. Heavier attacks stagger or go through. Shield is much more reliable at blocking or not being staggered, that's it. Fyi, all of this is explained to the PC by fighting teachers. Something like: animals don't care about small objects in their way, they just rush in, and that's why raising a weapon wouldn't help. Only blocking the whole path is reliable enough, thus to fight the animals, one should be equipped with a shield.
Last edited by Nikanuur; Apr 12, 2023 @ 5:40am
Oneeyed Apr 12, 2023 @ 2:39am 
Originally posted by Nikanuur:
Originally posted by Malkiah:
In regards to gameplay, it is nothing like dark souls or games like that. The dodge is pretty stiff, it is barely more than a sidestep, there is no dodge roll or anything like that. Shields are the only thing that can protect you from enemies from bitting your kneecaps, so if you use a two handed weapon, your only defence is the freaking sidestep. Tbf the block becomes less effective late game because there are enemies that can just break through your block with a combo but still.
1. The dodge thing, yeah, that one is pretty tricky. It does help a lot, if done in a correct time. But it can actually make things even worse if you "just dodge a hit" :D
2. The thing with the block without shield is incorrect. Weapons block *most* weapons' hits and *some* of the animals' attacks. Heavier attacks stagger or go through. Shield is much more reliable at blocking or not being staggered, that's it. Fyi, all of this is explained to the PC by fighting teachers. Something like: animals don't care about small objects in their way, they just rush in, and that's why raising a weapon wouldn't help. Only blocking the whole path is reliable enough, thus to fight the animals, one should be equipped with a shield.

Yes weapon can block too and just as reliable as shields. There is no difference between blocking with shields or with weapons in general with the exception to attacks from small animals:

Weapon cant block attacks from small animals like stingrats and wolves. They just ignore you blocking with a weapon and go through with their attacks. And that is why most people like shields and think normal weapons cant block or are unreliable at blocking.
Malkiah Apr 12, 2023 @ 11:20am 
Did both of you ignore my comment about kneecaps? I thought that made it obvious that I was referring to attacks to the MC's lower region. And there is a lot more enemies that can do that than you both mentioned. Including gnomes, since their horizontal attacks can pass through, and a few late game beasts also do the same.

I never said that you couldn't block with a weapon, I just said that you couldn't block an attack to the MC's lower body with a weapon. So you need a shield for that, otherwise dodge is your only defense.
Valden21 Apr 12, 2023 @ 1:55pm 
Originally posted by Malkiah:
Did both of you ignore my comment about kneecaps? I thought that made it obvious that I was referring to attacks to the MC's lower region. And there is a lot more enemies that can do that than you both mentioned. Including gnomes, since their horizontal attacks can pass through, and a few late game beasts also do the same.

I never said that you couldn't block with a weapon, I just said that you couldn't block an attack to the MC's lower body with a weapon. So you need a shield for that, otherwise dodge is your only defense.

Been playing the game since 2015, and this comment is indeed correct. Against the shorter enemies, like wolves, stingrats, and gnomes, you NEED a shield. You also need one against ghouls. If you don't have one, their attacks will just get through your block, and you'll HAVE to dodge. Weapons alone are fine against the human-sized, weapon-using enemies, but not against the enemies that don't use weapons.
Oneeyed Apr 12, 2023 @ 2:38pm 
Originally posted by Valden21:
Originally posted by Malkiah:
Did both of you ignore my comment about kneecaps? I thought that made it obvious that I was referring to attacks to the MC's lower region. And there is a lot more enemies that can do that than you both mentioned. Including gnomes, since their horizontal attacks can pass through, and a few late game beasts also do the same.

I never said that you couldn't block with a weapon, I just said that you couldn't block an attack to the MC's lower body with a weapon. So you need a shield for that, otherwise dodge is your only defense.

Been playing the game since 2015, and this comment is indeed correct. Against the shorter enemies, like wolves, stingrats, and gnomes, you NEED a shield. You also need one against ghouls. If you don't have one, their attacks will just get through your block, and you'll HAVE to dodge. Weapons alone are fine against the human-sized, weapon-using enemies, but not against the enemies that don't use weapons.

What? I can block animal monsters with a weapon too. Like you can block war crickets, rottworms, scorpions, moths, vultures and so on. I never had a problem blocking them. Dont remember ghouls because even with a shield you get killed without dodging because the ghoul has a magic ice attack which goes right through your shield. So it doesnt matter at all.
Last edited by Oneeyed; Apr 12, 2023 @ 2:38pm
Nikanuur Apr 14, 2023 @ 1:33am 
Originally posted by Malkiah:
Did both of you ignore my comment about kneecaps? I thought that made it obvious that I was referring to attacks to the MC's lower region. And there is a lot more enemies that can do that than you both mentioned. Including gnomes, since their horizontal attacks can pass through, and a few late game beasts also do the same.

I never said that you couldn't block with a weapon, I just said that you couldn't block an attack to the MC's lower body with a weapon. So you need a shield for that, otherwise dodge is your only defense.
I see it now, okay. Good writing too, I enjoyed your article! However, this whole thing really sounded kind of misleading there:

"Shields are the only thing that can protect you from enemies from bitting your kneecaps, so if you use a two handed weapon, your only defence is the freaking sidestep. "

So that's why I initially responded.
Mad_Commander Apr 14, 2023 @ 3:49pm 
Originally posted by YellowJello:
I've had this game sitting in my library for years, no idea how or when I got it, but I'm curious about it. What games would you guys compare this to? Is it like a Skyrim type of experience, or closer to Diablo? Is it a niche kind of experience for only true fans of the devs or is it something that's fairly approachable for anyone?
More indepth Oblivion. Not as graphical as Skyrim
Valden21 Apr 14, 2023 @ 4:50pm 
Originally posted by Oneeyed:
Originally posted by Valden21:

Been playing the game since 2015, and this comment is indeed correct. Against the shorter enemies, like wolves, stingrats, and gnomes, you NEED a shield. You also need one against ghouls. If you don't have one, their attacks will just get through your block, and you'll HAVE to dodge. Weapons alone are fine against the human-sized, weapon-using enemies, but not against the enemies that don't use weapons.

What? I can block animal monsters with a weapon too. Like you can block war crickets, rottworms, scorpions, moths, vultures and so on. I never had a problem blocking them. Dont remember ghouls because even with a shield you get killed without dodging because the ghoul has a magic ice attack which goes right through your shield. So it doesnt matter at all.

That's because all the enemies you named are at least your size, or can fly. But gnomes, boars, wolves, and stingrats are all smaller than you, so you can't block their attacks with just a weapon. Attacks from smaller creatures require a shield, but if they're larger or can fly, you don't need a shield.
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Date Posted: Apr 9, 2023 @ 11:10am
Posts: 16