Risen
hexaae Jan 28, 2023 @ 4:38pm
💾 [OLD edition] can't save/load games anymore -SOLVED-
After you play the "new" game... If you just reverted to the old edition of Risen, before "the gamepad support edition 2023" you'll have to REMOVE (or rename) "%LocalAppData%\Risen\SaveGames" (used by new game edition). "SaveGames" directory must be found ONLY under "%UserProfile%\Saved Games\Risen\SaveGames" for the old edition to make save/loading work!
Just to be clear: you can't leave SaveGames both in %LocalAppData% and under %UserProfile%\Saved Games\Risen!

EDIT: but... there's a workaround to keep only one SaveGames directory for both editions: read comment #2 below...
Last edited by hexaae; Nov 26, 2023 @ 1:05pm
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hexaae Jan 29, 2023 @ 12:20am 
IMPORTANT NOTE
New game edition (at least after beta#2) on launch will automatically move "%UserProfile%\Saved Games\Risen\SaveGames" to "%LocalAppData%\Risen\SaveGames".
So make a backup or be warned: savegame format is still compatible, but remember to move "SaveGames" directory based on the edition you're going to play.

Old: SaveGames must be present ONLY as "%UserProfile%\Saved Games\Risen\SaveGames"
New: SaveGames must be moved as "%LocalAppData%\Risen\SaveGames" to continue old games in the new edition.

Don't leave, if you're running the old edition, "SaveGames" under "%LocalAppData%\Risen\SaveGames" or the old edition won't be able to save/load new savings to/from disk.
Last edited by hexaae; Jan 29, 2023 @ 12:39am
hexaae Jan 29, 2023 @ 12:34am 
UNTESTED (PROOF OF CONCEPT)
Maybe creating a symlink to old %UserProfile%\Saved Games\Risen\SaveGames could fix this conflict on the SaveGames location between new/old edition, but I never tested this...
From DOS prompt (admin):
mklink /D "%LocalAppdata%\Risen\SaveGames" "%UserProfile%\Saved Games\Risen\SaveGames"
This will trick the new Risen into thinking the save game directory exists but will actually redirect to the save game location of the old Risen. This way you'll be able to run both games using a single shared "SaveGames" physical location on your HD. Convenient for testing old savegames, just remember to use approriate names (e.g. New_...) to differentiate new save games in-game.

(If this didn't work... to revert changes, you can safely delete new symlink "%LocalAppdata%\Risen\SaveGames" as it will NOT remove the original position to which it points)
Last edited by hexaae; Nov 26, 2023 @ 1:27pm
radioman970us Nov 25, 2023 @ 12:09pm 
trying this myself... HEY worked. :) tysm!
Last edited by radioman970us; Nov 25, 2023 @ 12:33pm
hexaae Nov 26, 2023 @ 12:38pm 
👍🏻(reworked a bit to be clearer)
Last edited by hexaae; Nov 26, 2023 @ 1:11pm
Vanathru Mar 12, 2024 @ 2:00pm 
I might be too late for a reply but i dont understand what i have to do...
hexaae Sep 19, 2024 @ 2:03am 
@Uncle Fester
Everything was already explained. Please read carefully previous posts.
(C:\Users\<user_name>\ can be replaced by Windows variable %USERPROFILE%, no need to specify exact user name).

In brief, for those who did not understand:
- the old game savegame position was: "%UserProfile%\Saved Games\Risen\SaveGames"
- the new savegame position is: "%LocalAppdata%\Risen\SaveGames"
- new game edition (probably since beta#2) on launch will automatically move files from "%UserProfile%\Saved Games\Risen\SaveGames" (old) to "%LocalAppData%\Risen\SaveGames" (new location, if was not present)

A smart solution (see msg #2) to share old/new saves in the same physical location (to be able to still play old and new game versions) is to use a directory link with the prompt command (admin):
mklink /D "%LocalAppdata%\Risen\SaveGames" "%UserProfile%\Saved Games\Risen\SaveGames"
Last edited by hexaae; Sep 19, 2024 @ 2:34am
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