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I gave the game more time, as i thought (and hoped) that something would emerge around that, but it was still just very, very dull, with an intermittent and rambling story, that shows the tiniest connection to mental health with 'Medication'.
The thought behind the game isn't bad in my opinion, the execution of transferring that into the game is what hasn't worked.
The walking animation makes me angry also.
the medication is not even the start of the mental health aspects here. Please, if you dont suffer yourself dont make that judgement.