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About flattening the terrain... let me doubt about what could be flattened^^. There is no real terraforming in this game, and it would be impossible to add any. Although, the solution you mentioned with the shovel was cool.
However, I wonder how many spots could allow the construction of a big base, because the ground is clearly irregular...
Though, I've noticed the habitat has really long stilts. The developers might be planning on doing something like Eden Star did and just allowing all buildings to be built on stilts up to a certain height to mitigate terrain bumpiness. I was already able to place a habitat on Aziel in an area so that I could easily walk under it, so now I guess it's a matter of extending these large stilts to other structures, giving height control, and making sure the placement code completely allows for placing structures on uneven terrain if they're high enough off the ground.