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Mine is pretty hard to explain, but I think this game is just some kind of flashback of the Postal Dude, after what he did in 1996 (during the original game) he was into a psychiatric hospital and can't stop replaying what he did in his head.
In the ending (if this is the one where we see 4 others Postal Dudes dead) he feels like he died in the end, maybe regrets.
For the other ending (I only see it once on Ps4 so Idk if we can have this ending on pc) where there's no Postal Dude dead but only a man and a woman.
It follows the paranormal theory, that Postal Dude was helped by a demon, but at the end (according to the "War Journals") he lost control, and the demon possess Postal Dude, (in different entry of his journls he says he don't why he is and where he is).
During this ending he realize what he has done and see his parents at his funeral, even if he is not dead, it's like the person he was before died.
I just realize that maybe everytime he realize this he "died" and this is why there's the 4 Postal Dude dead.
For the Co-Op it's in 2018 when I think some kind of Postal Dude clone saves Postal Dude from the asylum. (Postal Dude from P2 - 3 is not the same, I like the theory that he is the son of the Dude from the 1st game)
And the Postal Dude who escape also became The Boss in P4.
Finally for the Rampage ending, no ♥♥♥♥♥♥♥ clue
From the loading screens before level "Home" it`s clearly noticible that Postal Dude DO NOT LIKES the Paradise city - as he says, he hears such sounds like gunshots at night or like others people scream. He also says, that his wife left him for, and he`s got no money to *pay for his house and it`s the reason police is knocking at his door by that moment.
Postal Dude works as postman, you can say it if you look at his uniform. At 1990-th most people, who worked as postmans, were Vietnam War`s veterans. Postal Dude is REALLY GOOD at using weapons, so you can assume, that he is the one (also "screams" and "gunshots" sounds like PTSD he`d gained after War). The situation is, that catch-phrase 'going postal" has gone viral in real life after some postmans-veterans commited massacres at work or at the moment of delivering mails because in that time people were really rude to veterans and mailmans, so it was easy to go nuts. Postal Dude`s situation is simular, isn`t it? Didn`t like the city, PTSD after war, low on money, wife has left - all this things were slowly driving him crazy, and the police visit before "Home" was the last nail to the coffin.
Nextly, Postal Dude is starting a killing sphere through the Paradise, because in his twisted mind the cops, who come after him, were "infected" by some virus, that was "dropped" on town from the military base in New Alamo, like an expirement, which causes all the bad things that happened to him. Also Postal Dude (nextly PD) assumes that he`s the only immune person and that he`s duty is to destroy military base.
Remember when I said about Nightmare difficulty? So, about it. Once you`ll start to question everything that goes around you. Let`s start with the loading screens - the far you`re going in the game, the more scary and disturbing they begin to be. Also, the loading screens are the way that PD looks at the world around him - it`s pretty obvious, that he has A LOT OF PROBLEMS. But if it`s not enough: level "Farm" - on difficulties under "Nightmare" there are some ostrichies coming from the barn; turn on the "Nightmare" difficulty and you`ll face some guys from S.W.A.T - looks like Postal Dude has also a trauma, which is connected to farms. Level "Carnival" - ALL THE POLICEMANS BECOME CLOWNS, there is even some clown that is holding an RPG and dodges bullets.
Game does not specify when the PD goes nuts at maximum - maybe when his "diary" in loading screen looks more like military journal. All in all, in some moment of original campaign (the 5 bonus levels do not count, they are not canon and definetely are the PD hallucinations), things look like IT`S IMPOSSIBLE TO ONE MAN, EVEN WITH MILITARY TRAINING, TO WIPE THE WHOLE TOWN AND MILITARY BASE. Even though there`s no canon about playthrough - Pacifist or Maniac, but in some moment the PD gets captured and locked in the Asylum. In the cutscene after last level you can clearly understand that he`s inadequate and "trapped inside his own mind", which means that all the rampage campaign is in his imagination.
If you`re talking about ending near the church - it doesn`t have an actual meaning, more metaphorical, like after all the killings that PD has done, he found an outskirts of Paradise city with church where grass is green and is no blood, but eventually start seeing a funeral ceremony, where he sees, probably his wife and child (in the final cutscene, I pressume, cause I don`t remember everything, I`ve completed the game last year, there were said that his "family and descendets" do not care about him) and grave, where were written his initials, and he is trying to understand that he`s "dead inside", like he`s buried and dead for his family, because they won`t understand and forgive him (he`s asking himself about it in the loading screen).
The Coop ending, hm... Such things were said that deeds of PD inspire others to dress like him and do the same. So the 4 new PDs are trying to repeat OG`s PD killing sphere and kill the Demon (meaning the OG PD). In the ending you can see them near the PD`s cage in asylum.
I think that that`s it.
I don`t know, what I`m doing here, I should do my tests that I`ve got frome the University, but here we are.
You, thanks for reading it till the end, have a great day