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A perfect representation of that in film is Fight Club. He says he "wakes up in strange places" but he's not waking up, he wasn't sleeping, that version of him (him) is just reimerging while the other personality was doing something or going somewhere.
I could be misunderstanding what you meant or the condition itself, if so my mistake.
I have the same theory, but I think it's less about the demon "taking the wheel" and more about both of them existing at the same time. Bassically it comes to the idea that we don't justify things then do them, but do them and then justify the actions with thought. He just has two simultanious realities to justify his actions by. One version of himself, the part of himself that isn't completely psychotic and violent, justifies his acts as acts of survival and even heroism and bravery. This version of himself expresses his identity as a victim of the world around him and his way of dealing with the feeling of being weak and powerless.
The other him is more of a machismo dark edgelord fantasy (you know, hatred guy) who just wants to see people suffer. This part of him is expressing the rage and hatred and making the host feel strong.
Population pressure and the stress of modern life may cause an increase in violent tendencies. The urban environment is the incubator for all sorts of undesirable behaviors. However, much his atrocities disgust us, he may actually consider himself a hero. This is common among those who are referred to by the popular slang, 'going postal'. In his tortured mind, he may feel he was battling against impossible odds. It is not unusual for some individuals to believe that the entire fate of the world rest with them. In the end, our subject displays all the classic symptoms of a paranoid delusional. We may never know exactly what set him off but, rest assured, we will have plenty of time to study him.
And I think the demon part is simply an excuse to his acts. It is weird because in the game he once says something like ''Kill all evil''. I feel he's only bringing in superior entities to make his acts seem more grandiose, or justifiable to a point.
On their old website ( http://web.archive.org/web/19980127184357/http://www.gopostal.com/thebook.htm ) information about the Postal novel (something planned but I guess never happened) can be found, such phrases can be found :
-Learn the background of the "Paradise Postal Dude" who seemingly goes insane and indulges in the most extensive killing spree in American history. And what about all those Militia and Waco-related pamphlets the police found in his home? Is he a madman, or a man on a mission? (This could reference either the Waco siege or the Oklahoma City bombing, or both.)
-Learn about the military's possible involvement in the entire "Postal" affair, and the subsequent fate of the Paradise Postal Dude. Much of the game's backstory was buried so as not to slow down the game-playing experience; the book or books, however, go behind the scenes to tell the entire story of the deadliest day in Paradise.
On the description of the game on the old site ( http://web.archive.org/web/19980127184019/http://www.gopostal.com/postal.htm ), we can read things like :
-A mature theme about a character who goes postal when he uncovers a sick and twisted conspiracy that drives him to defend humanity from pure evil….or is it something else…
Side note : Notice how the Compound level in POSTAL 2 highly ressembles the Waco siege events (https://en.wikipedia.org/wiki/Waco_siege) as they both involve the ATF (and conspiracy), a very similar house structure (main tower, unused swimming pool) and a devoted cult. Check out the thread I made about this in the POSTAL 2 discussions.
Postal 2 makes so much more sense with that one line, gives some insight into how he sees the world compared to what the world is. A paranoid delusional is a bit more likely to suspect that the sewer pipe behind his trailer leads to a secret underground terrorist right, that the local HINDU store owner is actually leading an islamic terrorist sleeper cell base. That the ATF are gleefully napalming the waco cult (yeah kind of true but that's another story) or that the government is spraying mind altering chemicals over paradise.
Yeah, the zombies and monsters of the other games make perfect sense as him trully breaking completely from reality, possibly his dying or coma dream after shooting himself.
It's not silly to postal dude though, it's his life. Terrorists are everywhere, offended protestors are violent psychopaths, your boss is only firing me to laugh in my face and I did absolutely nothing to warrent it, the butcher shop is using human meat, the rednecks are secretly kidnapping and raping people, and everyone is laughing at my penis size.
Literally everything about the game kind of reads perfectly in that sense.
http://fairchildhospitalshooting.com/incidents
''On 20 June 1994, a man opened fire in a hospital on Fairchild Air Force Base near Spokane, Washington.''
''The gunman was a former airman who had mental health issues when he joined the Air Force in 1992. ''
''He armed himself with a rifle and took revenge on a hospital full of men, women and children. '' ...
Read more, it could be very interesting!
Obviously this isn't at all what's happening in POSTAL, but I like my little headcanon, y'know?
According to the Urban Dictionary and Wikipedia, The Man is a reference to an authority, often the military head or the government.
Let's not forget that in the 1990's, government conspiracies ideas were very strong in the media. Per example, Half-Life (the first one) depicts such conspiracy idea (the G-man, secret laboratory, special forces are sent to kill the security and scientists of the laboratory so no words can be spread about the Black Mesa incident, so on).
It can be very possible, along with what I said earlier (...And what about all those Militia and Waco-related pamphlets the police found in his home?...) and the events (Think about it: why would the Postal dude aim for the Air Force Base?), that the Postal dude...
is going mad due to the governement conspiracies he discovers.
What this game establishes is that the Postal 1 Dude and the Postal 2 Dude are indeed the same guy (I had previously bought into the theory that the Postal 1 Dude was "P. Dude Sr." who is buried in the cemetary in Postal 2)