The Vanishing of Ethan Carter Redux

The Vanishing of Ethan Carter Redux

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soopytwist Jul 2, 2016 @ 1:54pm
Room swapping
What's with the room swapping thing with the blue fog in the doorways? I can't figure this out. It's a house on a cliff near the damn.

Sometimes going through a door flashes red, I assume this is bad...? I don't really know anything about what's going and not sure I'm supposed to know, or am I just thick? Right now I feel like I'm stuck in the sort of bad dream I might have when ill.
Last edited by soopytwist; Jul 2, 2016 @ 1:55pm
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Showing 1-12 of 12 comments
deleaudouce Jul 2, 2016 @ 3:30pm 
I couldn't figure it out myself, hopefully my girlfriend found the solution! After the first blue portal you are transported into the second house, except that each door of the house is protected by another portal for which you can choose a room among three. For each door, you must select the correct room (no red flash), corresponding to the real layout of the second house, either by visiting the second house first and memorizing the layout, or just by guessing according to the position of the walls and windows. Try to clear all the portals, good luck to you!
Last edited by deleaudouce; Jul 2, 2016 @ 3:30pm
Ian Jul 3, 2016 @ 4:42am 
The portal mechanism is pretty straight forward. Once you put down the paper, the portal is activated, you need to enter it. Then all other rooms behind a portal is swappable. I believe you have 3 options to swap between. If you made the right choice, the portal will disappear after you enter the room, thus the original layout will be restored room by room.

Hint: The answer is the layout of the house you are directly facing after you pass the bridge. I did not go to the house to check the layout, so I don't even know if going to the house and memorizing its layout is even possible.

I did this by guessing the rooms with windows' positions in a few trials.

The red flash is because of you chose the wrong room. If you made 2 wrong choices, you will be forced back to the beginning, thuns, you need to redo everything.

Good luck on solving the puzzle.
swingline Aug 7, 2016 @ 3:35pm 
thanks for this. I had no idea what I was trying to accomplish here. this helps. I thought I was just trying to teleport to find a place I couldn't get to otherwise.
RRemmy79 Dec 26, 2016 @ 10:29am 
I had to go to a guide/walkthru to figure this one out, took a while. Good luck!
Rookie-31st Dec 31, 2016 @ 8:56pm 
It took me some time to figure this out too. I did not even notice that portal relocates me to neighbouring house until I looked in the window and realized where I am, and that is when I got an idea of reconstructing proper layout. I would call it my favorite puzzle in this game, although I solved it on my first attempt after understanding the problem. Figuring out the purpose of portals was interesting experience.
Last edited by Rookie-31st; Dec 31, 2016 @ 9:48pm
fred.lauk Jan 1, 2017 @ 8:24am 
I am so upset : I like this game, but I can't go through, and I think I will give up soon.
Too bad, this game is very enjoyable otherwise
Halfinger Jan 1, 2017 @ 4:33pm 
Originally posted by fred.lauk:
I am so upset : I like this game, but I can't go through, and I think I will give up soon.
Too bad, this game is very enjoyable otherwise

You can go to the other house, which you are required to recreate,and mark the approximate rooms with doors and features such as 'dirty table,3 windows'or whatever on a piece of paper. If you remember you are making an actual house you can fill any gaps and hopefully avoid any room selections which make no sense.

You know when you get a room right as the game tells you and hopefully remember what you did for the next attempt.

Failing that you could watch a youtube walk through and copy what they do step by step.
Last edited by Halfinger; Jan 1, 2017 @ 4:36pm
Rookie-31st Jan 1, 2017 @ 7:46pm 
Yeah, pay a visit to another house and draw rough floor plan for each floor with room descriptions. Puzzle should be much easier this way.
Last edited by Rookie-31st; Jan 1, 2017 @ 7:46pm
Harley Jan 13, 2017 @ 8:25pm 
IGN has an excellent walkthru for this game. I couldn't do anything in it without it. Part of what I find disappointing about this title. There's a difference between 'this game doesn't hold your hand' and 'this game tries deliberately to bore you into submission with unintuitive, pointless puzzles and disjointed vignettes' - and this game crosses that line a LOT.
Last edited by Harley; Jan 13, 2017 @ 8:26pm
[Yes, I realise the thread is years old.]

If only I'd been vaccinated, I may have enough autism spectrum OCD XP to figure out I was SUPPOSED to be mapping the nearby house! instead of merely attempting to randomly click my way through an alternate dimension in some frustrating trial and error | process of elimination sequence.

A game becomes tarnished for me if ever I have to concede and get online to look up answers like this.

ps. I have short term-memory issues due to an imposed trauma disability. Although I believe I did visit the other house, I had no recollection of the interior that would have triggered the knowledge that this was the house I was mapping - and I wasn't looking out the windows to realised this.
Last edited by TransgressorOfTheUnspeakableWord; Jul 27, 2019 @ 1:28pm
wyrdplace Aug 14, 2019 @ 6:28pm 
Of all the puzzles I've had to deal with in all the games I've ever played, I loathe this one the most. I can barely tell the difference between half of these dark rooms full of debris, and even with a walkthrough I have to do it a dozen times to get through without a mistake. :steamfacepalm:
Once I found out I was supposed to be mapping the other house I went old school and drew a map, highlighting any slight landmark aspect of each room visible from just outside each doorway looking in. The puzzle was easy after that. It was only ever hard because I didn't know the objective, having not visited the houses consecutively.
I believe there may be a possible clue in a note you find from one parent to the other with concerns about Ethan playing in the other house again, though I don't recall all detail and must have missed any blatant tip off if it were present.
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