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翻訳の問題を報告
Why don't you start another thread on Facepunch? Like "Make Awesomium optional." or something.
I actually tested to see what'd happen if awesomium were shut down while gmod still ran.
Absolutely nothing happened. The main menu didn't work. But thats it. Thats all that happened.
It serves no point other than making the game look like a mac ripoff and ♥♥♥♥♥♥♥ things up.
for some reason when you try to run your map, the game wants to just Test all the other maps real quick for ♥♥♥♥♥ and giggles. air to go the more maps you got the longer its dumpshit test takes.
lame.
Well you could us the support site instead.
How he manages to run a company with an attitude like that is beyond me. Oh wait, he doesn't have employees. HAH!
Besides, i found out that removing the awesomium framework folder does nothing.
It literally does nothing. Why the ♥♥♥♥ is it there if it just wastes space?
It does that for me if i have maps in the garrysmod/maps folder.
I guess gmod is gonna turn into "Uber l33t ttt multiplayer dethmatch 2013" since thats the only thing that works at this point.
And i keep finding what i assume is an awesomium dump file in my bin
[0715/180608:INFO:content_main_delegate_impl.cc(58)] WebCore is now online.
[0715/180608:INFO:content_main_delegate_impl.cc(59)] Running Awesomium 1.7.0
[0715/180924:WARNING:content_client_impl.cc(85)] GetDataResource 4501
[0715/180924:WARNING:content_client_impl.cc(87)] Len: 0
The warning seems to be some kind of error with a file that may be missing.
I can add you on steam but i don't have a mediafire. (Unless i don't need an account)
And its just a .TXT file.
EDIT. Ooooh this is interesting. I found the awesomium archive in the framework folder.
No
-Do you have a garrysmod Folder in steamapps/COMMON/garrysmod?
Yes
-Have you downloaded outside mods that werent from the workshop?
No
-Did you have problems during the initial Steampipe conversion / updates?
No
-Did you at any time opt into the Development Branch Beta?
No
other very useful information you can give me:
-How many mods do you have installed? i have 689 and never had problems before this.
None
-How LONG do the freeze times drag on for? PLEASE BE SPECIFIC, dont say 5 years.
I let it run for 20 minutes, nothing.
-How many times does it freeze, and at what phase, during startup?
It freezes when I select "Find Multiplayer Game". It shows the screen, just a blank box where the servers would be, and frozen. The sound when you click on "Find Multiplayer Game" loops ad infinitum.
-do you have any crash to desktops? or none if you wait it out.
Nope
-if you get errors are they no window splash crashes or do they actually display an error?
No errors displayed.
When I right-click on the taskbar to close it, it shows a box that says this program is not responding blah blah. I'm running XP 32 bit, 4 GB RAM. Let me know if I can give you any more info, I'd be happy to help.
In other news, has anyone moved the contents of the folder called Garry's Mod old into the folder called Garry's Mod new? I did it and was able to load most of the mpas although they were riddled with missing texture squares and none of the doors were there.
That story made me laugh.
And really? I haven't gotten the missing textures.
Adding Filesystem Addon 'c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\addons\toybox'
Initializing Awesomium..
No Kinect SDK
Lua JIT is DISABLED!
Unknown command "cl_thirdperson"
Unknown command "hud_showemptyweaponslots"
Unknown command "sv_backspeed"
Not playing a local game.
Adding Filesystem Addon 'c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\addons\toybox'
Adding Filesystem Addon 'c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\addons\toybox'
Adding Filesystem Addon 'c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\addons\toybox'
Adding Filesystem Addon 'c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\addons\toybox'
PREP OK
env_cubemap used on world geometry without rebuilding map. . ignoring: maps/gm_oldhouse_v1-1/concrete/blendconcreterock001a_wvt_patch
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_02_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/ferns03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/ferns03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/ferns03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/ferns03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/ferns03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/ferns03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/ferns03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/ferns03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/ferns03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/ferns03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/ferns03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/ferns03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/ferns03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/ferns03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/ferns03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/ferns03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/ferns03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/ferns03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/vine_wall2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/grass_cluster01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/grass_cluster01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/grass_cluster01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/grass_cluster01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/grass_cluster01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/ferns02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/grass_cluster01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/grass_cluster01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/ferns02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_tides/tides_chimney.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/grass_cluster02a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/grass_cluster02a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/grass_cluster02a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/grass_cluster02a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/grass_cluster02a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/grass_cluster02a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/grass_cluster02a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/grass_cluster02a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_radiostation/radio_antenna01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_card_cluster_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/ferns03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/ferns03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/ferns03.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/grass_cluster02a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/grass_cluster02a.mdl)
Error, bad server command lua_error_url ''
Lua JIT is DISABLED!
Using map cycle file 'mapcycle.txt'. ('cfg/mapcycle.txt' was not found.)
Nav File is wrong or something (1)
Adding Filesystem Addon 'c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\addons\toybox'
Garry's Mod
http://loading.garrysmod.com/
sandbox
gm_oldhouse_v1-1
1
76561198037887417
Attemped to precache unknown particle system "generic_smoke"!
Requesting 1 lua files from the server
clientside lua startup!
Lua JIT is DISABLED!
Requesting texture value from var "$dummyvar" which is not a texture value (material: NULL material)
env_cubemap used on world geometry without rebuilding map. . ignoring: maps/gm_oldhouse_v1-1/concrete/blendconcreterock001a_wvt_patch
Compact freed 651264 bytes
Redownloading all lightmaps
Couldn't dispatch user message (19)
Couldn't dispatch user message (19)
Screenshot Requested
Screenshot Requested
Screenshot Requested
Adding Filesystem Addon 'c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\addons\toybox'
Adding Filesystem Addon 'c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\addons\toybox'
Couldn't dispatch user message (19)-probably about twenty or so of these
My spawn menus look like I only have Half Life 2 installed and I cannot access my addons even though I have them all enabled. The load times for the maps seems to have gone back to what was normal for me before we figured out the work around #1.
http://steamcommunity.com/sharedfiles/filedetails/?id=160616688
Attempting to load a second map caused the game to stop responding. In the process menu the memory was a little over 848,000 K