Garry's Mod

Garry's Mod

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KillBosby Jun 4, 2013 @ 7:06am
Any tips on stronger welds? New player fed up with flimsy/bizarre welds.
Is there ANY way to remedy this? I've fallen in love with gmod ever since buying it a few days ago but there is no end to the frustration that comes with trying to use a simple weld.

I've tried the weight tool addon and making each prop welded lighter than the previous one, as well as welding everything to a heavy-as-♥♥♥♥ base prop and doing multiple welds between props over and over. I'll typically easyweld one prop to another and then go to town with normal welds. I'm using precision and smartsnap but none of these things are a total fix. I spent way too long the other day building a bigass sky crane and making damn sure that I had excessive welds and correct weights for everything, but after I unfroze it, the thing was reduced to a ball of spasming steel and I opted to quit without saving because of the ♥♥♥♥♥♥♥ lag. Two hours wasted.

Is there any way to solve this? At all? Most of those tricks work well for smaller structures, but when attempting larger devices, it's usually a lot of wasted effort. Multiple welds between props as well as nocollide and weight adjustments do help, but larger creations still behave like jello and it is an enormous pain in the ass to go through all of the multiple welds/nocollides/weight adjustments. It's insanely time consuming to have to switch between 4 different tools when I should be able to just use the weld tool a few times, making a 30 minute project into a 2 hour one. I don't want welds that wobble around and ruin my contraption. I want ♥♥♥♥ing rock-solid, immovable welds :(
Last edited by KillBosby; Jun 4, 2013 @ 7:45am
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KillBosby Jun 4, 2013 @ 10:13am 
Bump...

No one has any ideas?
Look up parenting, there'll be a few tools on the workshop for it and most decent build servers have it.
It basically removes the physics of a prop, and just makes it follow the prop it's parented to exactly. Use this for almost all unessential props, and you can have moving vehicles made out of hundreds(The biggest I've made is around 400-500 props) of props with no lag, spazzing, or "floppyness". While you can't do this to everything in a contraption as it removes the physics of the props you parent, it can be done to the vast majority of props on vehicles I see, and you just use a few invisible blocks in order to keep collisions and proper weight.
NateDogg Jun 4, 2013 @ 11:25am 
I used a weld on a prop and another prop, and they both went spazzing out everywhere.
KillBosby Jun 4, 2013 @ 11:37am 
Originally posted by DrTosspot:
Look up parenting, there'll be a few tools on the workshop for it and most decent build servers have it.
It basically removes the physics of a prop, and just makes it follow the prop it's parented to exactly. Use this for almost all unessential props, and you can have moving vehicles made out of hundreds(The biggest I've made is around 400-500 props) of props with no lag, spazzing, or "floppyness". While you can't do this to everything in a contraption as it removes the physics of the props you parent, it can be done to the vast majority of props on vehicles I see, and you just use a few invisible blocks in order to keep collisions and proper weight.

Hm, ok I'll have to try that out. I have heard this mentioned before but wasnt sure if it was what I wanted since it removes the physics of objects, but I guess it would work for most purposes. Does that make it nocollide or is it still an object?

It would be nice to just have a working weld tool...
♫poorpuppy Jul 15, 2014 @ 4:58pm 
WHAT ACTIVE AGAIN!?!?

just was wondering since gmod 14 is out now is there anyway for stronger welds?

and if i do use the parenting tool will it have a strong weld on servers?
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Date Posted: Jun 4, 2013 @ 7:06am
Posts: 5