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Never had a big CPU usage myself.
but you can paste this in your autoexec.cfg (create one if you have none)
//Core
mat_queue_mode 2
mat_hdr_level 0
mat_vsync 1
mat_dxlevel 95
mat_mipmaptextures 2
mat_fastspecular 1
mat_filterlightmaps 1
mat_specular 1
mat_shadowstate 1
mat_bumpmap 1
mat_clipz 1
mat_colorcorrection 1
mat_compressedtextures 1
mat_picmip -1
mat_antialias 0
mat_filtertextures 2
mat_forceaniso 0
mat_trilinear 1
mat_reducefillrate 1
mat_reduceparticles 1
mat_forcehardwaresync 1
mat_levelflush 1
//Render
r_shadows 2
r_3dsky 0
r_drawbatchdecals 0
r_drawdetailprops 2
r_threaded_client_shadow_manager 1
r_threaded_particles 1
r_threaded_renderables 1
r_queued_ropes 1
r_decals 16
r_cheapwaterstart 1
r_cheapwaterend 1
r_waterforceexpensive 0
r_WaterDrawReflection 0
r_waterforcereflectentities 0
r_dynamic 2
r_lightaverage 0
r_maxdlights 0
r_occlusion 1
r_flashlightdepthtexture 1
r_shadowrendertotexture 0
r_shadowmaxrendered 1
r_queued_decals 0
r_drawdetailprops 0
//Gmod
sv_forcepreload 1
fps_max 0
//Client
cl_forcepreload 1
cl_ragdoll_collide 0
cl_threaded_bone_setup 1
cl_threaded_client_leaf_system 1
cl_detaildist 0
cl_detailfade 0
cl_drawshadowtexture 1
Add this to your launch options in your GMod properties via your Steam Library. Forces the game to use more threads of your CPU, by default if I remember correctly only uses 1 core so your CPU usage will look low while one core gets pegged out of your 4+.
normally it runs lower ofc (depends which addons are loaded aswell, like PAC3 takes alot in some cases)
2. https://i.imgur.com/UBE1ODi.png
even with all those commands the full potential is still not used (intel core i7-6700k 4ghz)
the pac has above 400 parts i think
But it will definitely use more than 2 threads, spawning in >1000 props and moving them I can see my threads soar.
Edit: Some people report lower FPS by enabling multi-threaded support in games like CSGO while others experience higher FPS. Do you think that could be at play here in GMod? My CPU is an i5-3570k which is an older architecture, not sure if it has anything to do with that since we don't know how GMod schedules but I have seen on forums people reporting loss of FPS while others report radically different results.
Source Engine?
Edit2: Just realized, why was this 2015 post bumped in the first place?