Garry's Mod

Garry's Mod

View Stats:
JTBSpartan Aug 22, 2015 @ 11:05am
Customizing default weapons?
Can someone tell me how to change the default weapons (i.e. the SMG and the Pulse Rifle) to guns that I want or frequently use? I'm tired of starting out with guns from series I've never played (TF and HL)
< >
Showing 1-5 of 5 comments
.. Aug 22, 2015 @ 11:34pm 
You cant find a skin or anything,but you can find customize and additional guns like from CSS or CSGO weapons from addons.
JTBSpartan Aug 23, 2015 @ 8:08am 
That's not quite what I meant. I meant, like, change the SMG to the Peacekeeper (BO2 mod). I don't want to customize them.
LordGoldLynx Aug 2, 2017 @ 2:32am 
Hey you will play Garrys mod with other Default Weapons on Sandbox? Ok! Go at
C:\Program_Files_(x86)\Steam\steamapps\common\GarrysMod\garrysmod\gamemodes\sandbox\gamemode\player_class\player_sandbox.lua
open it With Texteditor and Edit the
function PLAYER:Loadout() self.Player:RemoveAllAmmo() if ( cvars.Bool( "sbox_weapons", true ) ) then self.Player:GiveAmmo( 256, "Pistol", true ) self.Player:GiveAmmo( 256, "SMG1", true ) self.Player:GiveAmmo( 5, "grenade", true ) self.Player:GiveAmmo( 64, "Buckshot", true ) self.Player:GiveAmmo( 32, "357", true ) self.Player:GiveAmmo( 32, "XBowBolt", true ) self.Player:GiveAmmo( 6, "AR2AltFire", true ) self.Player:GiveAmmo( 100, "AR2", true ) self.Player:Give( "weapon_crowbar" ) self.Player:Give( "weapon_pistol" ) self.Player:Give( "weapon_smg1" ) self.Player:Give( "weapon_frag" ) self.Player:Give( "weapon_physcannon" ) self.Player:Give( "weapon_crossbow" ) self.Player:Give( "weapon_shotgun" ) self.Player:Give( "weapon_357" ) self.Player:Give( "weapon_rpg" ) self.Player:Give( "weapon_ar2" ) -- The only reason I'm leaving this out is because -- I don't want to add too many weapons to the first -- row because that's where the gravgun is. --pl:Give( "weapon_stunstick" ) end self.Player:Give( "gmod_tool" ) self.Player:Give( "gmod_camera" ) self.Player:Give( "weapon_physgun" ) self.Player:SwitchToDefaultWeapon() end
.
Remove Weapon= remove "self.Player:Give("WeaponNameHere")"
Add Weapon = add "self.Player:Give("WeaponNameHere")"
You get the name easiest, when u go in
your InGame spawnmenu -> weapons ->(RightClick Your Weapon) -> Copy to Clipboard
Done! Just Save, and restart !

:) Have a Nice Day
jacknug Jan 25, 2023 @ 7:35am 
LordGoldLynx, i know this thread is about like 5-6 years old but you helped me! thanks
Chapas Jan 25, 2023 @ 8:40am 
There is a mod that do what you purpouse, ita a new one, i dont remember the name :/
< >
Showing 1-5 of 5 comments
Per page: 1530 50

Date Posted: Aug 22, 2015 @ 11:05am
Posts: 5