Garry's Mod

Garry's Mod

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SWATobias Nov 3, 2015 @ 1:49pm
npc? snpc? nextbot?
can some one explian what each of these are and what is the difference is between them
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Showing 1-15 of 15 comments
Nov 3, 2015 @ 1:50pm 
there all the same thing.
Nov 3, 2015 @ 2:05pm 
Originally posted by BRUSHBAT:
NPC's/SNPCS are basically the same
they are the same thing,
Originally posted by Super Duper Head Hunterᅚ:
there all the same thing.
SWATobias Nov 4, 2015 @ 7:23am 
thanks
Cpt. Hazama Apr 10, 2016 @ 6:35pm 
I understand this is an old thread but as an SNPC coder for many years I feel this must be addressed:

Nextbot - An entity that relies on a map's navigation mesh to move around and interact with the enviorment. Nextbot's use some code from other Source games such as Left 4 Dead and Team Fortress 2. Nextbots are considered the easiest entities to create in Garry's Mod as the code is already there for any user to use.

NPC - Or Non-player character is a basic entity from other Source games. They are the most common entity you will see in Garry's Mod.

SNPC - Or Scripted non-player character is an advanced entity that requires a lot of talent to create. Nothing is coded for a SNPC so us SNPC creators must code everything ourselves. SNPCs can be coded as anything as there are no limits with them. Although it is important for a map to have a node graph, SNPCs can still navigate without one to a certain extent.

Only reason I addressed this issue is because no one seems to know that a nextbot is NOT a SNPC. I hope this information helped and gave you a more in-depth view of what each of these entities are.
Dexious Emera Apr 10, 2016 @ 6:38pm 
Originally posted by Cpt. Hazama:
I understand this is an old thread but as an SNPC coder for many years I feel this must be addressed:

Nextbot - An entity that relies on a map's navigation mesh to move around and interact with the enviorment. Nextbot's use some code from other Source games such as Left 4 Dead and Team Fortress 2. Nextbots are considered the easiest entities to create in Garry's Mod as the code is already there for any user to use.

NPC - Or Non-player character is a basic entity from other Source games. They are the most common entity you will see in Garry's Mod.

SNPC - Or Scripted non-player character is an advanced entity that requires a lot of talent to create. Nothing is coded for a SNPC so us SNPC creators must code everything ourselves. SNPCs can be coded as anything as there are no limits with them. Although it is important for a map to have a node graph, SNPCs can still navigate without one to a certain extent.

Only reason I addressed this issue is because no one seems to know that a nextbot is NOT a SNPC. I hope this information helped and gave you a more in-depth view of what each of these entities are.

Come on captain Hazama...

You know what? forget it I won't chew you out for necroing this thread

Thank you for providing an actual explanation
DrVrej Apr 10, 2016 @ 6:50pm 
Originally posted by Cpt. Hazama:
I understand this is an old thread but as an SNPC coder for many years I feel this must be addressed:

Nextbot - An entity that relies on a map's navigation mesh to move around and interact with the enviorment. Nextbot's use some code from other Source games such as Left 4 Dead and Team Fortress 2. Nextbots are considered the easiest entities to create in Garry's Mod as the code is already there for any user to use.

NPC - Or Non-player character is a basic entity from other Source games. They are the most common entity you will see in Garry's Mod.

SNPC - Or Scripted non-player character is an advanced entity that requires a lot of talent to create. Nothing is coded for a SNPC so us SNPC creators must code everything ourselves. SNPCs can be coded as anything as there are no limits with them. Although it is important for a map to have a node graph, SNPCs can still navigate without one to a certain extent.

Only reason I addressed this issue is because no one seems to know that a nextbot is NOT a SNPC. I hope this information helped and gave you a more in-depth view of what each of these entities are.
I approve of this.
DrVrej Apr 10, 2016 @ 7:18pm 
Originally posted by 24 sentries on cook off meta:
Originally posted by DrVrej:
I approve of this.
Sup m8 nice mods
Thanks m8y
J Nov 1, 2019 @ 10:28am 
NPCs are like soldiers, SNPCs are like super soldiers, and Nextbots are indestructible meme machines.
pathtostair Dec 24, 2019 @ 3:20pm 
NPCs are just basics non playable characters. SNPCs Are very advanced with many abilities. Nextbots are just pathfinding demos but very open sourced and customizable.
Jonny Crash Dec 24, 2019 @ 9:16pm 
i would summarize them as this:

NPC: Ai that acts like a player but will only stand there until given info on what to do (example: wont do anything until you have it follow your or give it a weapon)

Snpc: i dont have but assuming its just more simple version of NPC's

Nextbot: NPC's but they (depending on what type of next bot they are) dont need to be told anything to do stuff
Cpt. Hazama Dec 24, 2019 @ 10:31pm 
Eh no.

NPC: Non-Player Character, in Garry's Mod they're identified as vanilla AI. They use nodegraphs to navigate

SNPC: Scripted Non-Player Character, are NPCs that are complete coded from scratch. They have endless possibilities for what their AI can do but it depends on the creator's coding ability. They by default use nodegraphs to navigate, unless you're like me and know how to code them to use navmesh.

NextBot: Basically a scripted NPC except everything is mostly pre-coded so it doesn't require much skill to make one. They use navmesh by default to navigate
StrawWagen Apr 28, 2020 @ 4:20pm 
npc: a loaf of bread

snpc: sliced bread

nextbot: toasted bread
Ime Sep 7, 2020 @ 7:47am 
Originally posted by Cpt. Hazama:
I understand this is an old thread but as an SNPC coder for many years I feel this must be addressed:

Nextbot - An entity that relies on a map's navigation mesh to move around and interact with the enviorment. Nextbot's use some code from other Source games such as Left 4 Dead and Team Fortress 2. Nextbots are considered the easiest entities to create in Garry's Mod as the code is already there for any user to use.

NPC - Or Non-player character is a basic entity from other Source games. They are the most common entity you will see in Garry's Mod.

SNPC - Or Scripted non-player character is an advanced entity that requires a lot of talent to create. Nothing is coded for a SNPC so us SNPC creators must code everything ourselves. SNPCs can be coded as anything as there are no limits with them. Although it is important for a map to have a node graph, SNPCs can still navigate without one to a certain extent.

Only reason I addressed this issue is because no one seems to know that a nextbot is NOT a SNPC. I hope this information helped and gave you a more in-depth view of what each of these entities are.
thanks mate
npc/snpc's are very similar, nextbots are a different thing, but then there are entity npc's which are similar to nextbots
Stolas Goetia May 29, 2021 @ 11:56pm 
Originally posted by Cutter.X13:
npc/snpc's are very similar, nextbots are a different thing, but then there are entity npc's which are similar to nextbots
DON'T BUMP OLD THREADS !
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Date Posted: Nov 3, 2015 @ 1:49pm
Posts: 15