Garry's Mod

Garry's Mod

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Nyx Feb 19, 2016 @ 5:36pm
Missing textures glitch?
I have CSS textures btw.
Usually when I do stuff in GMOD, my textures turn into missing textures for some strange reason. I don't know what causes it, so I don't really have much to say about it.
I have some screenshots and the console log, but don't judge me for what you see in the console, I need help, and you have no right to call me out because I have some particular addons.
Here's the console log.

Adding Filesystem Addon 'c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\addons\css_content_addon_dec2015'
Initializing Awesomium..
No Kinect SDK
Detecting unused .gma files...
Couldn't mount addon - couldn't find file addons/fredbears_map_582793666.gma
Found unused .gma addon: five_nights_at_freddys_1_-_animatronics_[gmod_release]_538244565.gma
Found unused .gma addon: fredbears_family_diner_remake_by_alec_(read_description_for_lower_end_pcs_if_you_want_to_play)_565333793.gma
Found unused .gma addon: undertale_-_final_corridor_beta_589554866.gma
Finished! Run menu_cleanupgmas to clean up said files
Addons have changes - remounting
Download Finished
END: DownloadAddons
Addons have changes - remounting
Map file wasn't found, copying it from addon..
PREP OK
Map file wasn't found, copying it from addon..
env_cubemap used on world geometry without rebuilding map. . ignoring: wood/woodfloor007a_c17
material models/splinks/fnaf2/marionette/puppet_body has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.

material models/splinks/fnaf2/marionette/puppet_head has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.

material models/splinks/fnaf2/toy_golden_freddy/goldfreddy_body has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.

material models/splinks/fnaf2/toy_golden_freddy/goldfreddy_head has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.

material models/splinks/fnaf2/toy_freddy/newfreddy_head has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.

material models/splinks/fnaf2/toy_freddy/newfreddy_body has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.

material models/splinks/fnaf2/toy_bonnie/newbonnie_skin has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.

material models/splinks/fnaf2/toy_bonnie/newbonnie_body has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.

material models/splinks/fnaf2/toy_chica/newchica_body has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.

material models/splinks/fnaf2/toy_chica/newchica_head has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.

material models/splinks/fnaf2/toy_chica/metalbare has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.

material models/splinks/fnaf2/mangle/mangle_bodyclean has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.

material models/splinks/fnaf2/mangle/endo_body has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.

material models/splinks/fnaf2/mangle/mangle_head has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.

material models/splinks/fnaf2/mangle/mangle_metal has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.

material models/splinks/fnaf2/marionette/puppet_mask has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.

material models/splinks/fnaf2/balloonboy/bb_body has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.

material models/splinks/fnaf2/balloonboy/bb_head has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.

material models/splinks/fnaf2/balloonboy/bg_body has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.

material models/splinks/fnaf2/balloonboy/bg_head has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.

material models/splinks/fnaf/freddy/freddy_skeleton has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.

material models/spring trap/wires has a normal map and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular.

material models/spring trap/head has a normal map and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular.

material models/spring trap/body has a normal map and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular.

PARTICLE CONTROL: Added list for game: Source Engine / Garry's Mod
PARTICLE CONTROL: Added list for game: Team Fortress 2
PARTICLE CONTROL: Added list for addon: Hat Painter and Crit Glow Tools
PILL CORE LOADED
Weapon Strip con var created
Penetration/ricochet con var created
Recoil con var created
Ammo crate detonation con var created
Damage Multiplier con var created
Default Clip con var created
Unique Slots con var created
Gas effect con var created
Making workshop map available for client download
Using map cycle file cfg/mapcycle.txt.
Voicecommand script attempting to use unknown concept. Need to define new concepts in code. ( TLK_PLAYER_ASK_FOR_BALL )
Voicecommand script attempting to use unknown concept. Need to define new concepts in code. ( TLK_PLAYER_ASK_FOR_BALL )
KeyValues Error: RecursiveLoadFromBuffer: got } in key in file materials/models/weapons/v_physcannon/v_physcannon_sheet.vmt
VertexLitGeneric,
Nav File is wrong or something (1)
Garry's Mod

sandbox
fredbears_gmod
1
76561198040893371
Attemped to precache unknown particle system "ExplosionCore_MidAir"!
Attemped to precache unknown particle system "fireSmokeExplosion"!
Attemped to precache unknown particle system "cinefx_goldrush"!
Attemped to precache unknown particle system "eyeboss_projectile"!
Attemped to precache unknown particle system "critical_rocket_red"!
Attemped to precache unknown particle system "critical_rocket_blue"!
Attemped to precache unknown particle system "medicgun_beam_blue"!
Attemped to precache unknown particle system "medicgun_beam_red"!
Attemped to precache unknown particle system "_flamethrower_real"!
Attemped to precache unknown particle system "flamethrower_underwater"!
Attemped to precache unknown particle system "nailtrails_medic_red"!
Attemped to precache unknown particle system "nailtrails_medic_blue"!
Attemped to precache unknown particle system "stickybombtrail_red"!
Attemped to precache unknown particle system "stickybombtrail_blue"!
Attemped to precache unknown particle system "pipebombtrail_red"!
Attemped to precache unknown particle system "pipebombtrail_blue"!
Attemped to precache unknown particle system "stickybomb_pulse_red"!
Attemped to precache unknown particle system "stickybomb_pulse_blue"!
Attemped to precache unknown particle system "generic_smoke"!
clientside lua startup!
PARTICLE CONTROL: Added list for game: Source Engine / Garry's Mod
PARTICLE CONTROL: Added list for game: Team Fortress 2
PARTICLE CONTROL: Added list for addon: Hat Painter and Crit Glow Tools
PILL CORE LOADED
Requesting texture value from var "$dummyvar" which is not a texture value (material: NULL material)
--- Missing Vgui material
--- Missing Vgui material
--- Missing Vgui material overlays/fivenights_freddy/freddles_spawnicon
--- Missing Vgui material overlays/fivenights_freddy/freddles_spawnicon
Failed to load custom font file 'c:/program files (x86)/steam/steamapps/common/garrysmod/garrysmod/resource/fonts/5computers-in-love.ttf'
Failed to load custom font file 'c:/program files (x86)/steam/steamapps/common/garrysmod/garrysmod/resource/fonts/bebasneue.ttf'
Failed to load custom font file 'c:/program files (x86)/steam/steamapps/common/garrysmod/garrysmod/resource/fonts/ocraext.ttf'
Failed to load custom font file 'c:/program files (x86)/steam/steamapps/common/garrysmod/garrysmod/resource/fonts/opensans-condbold.ttf'
Failed to load custom font file 'c:/program files (x86)/steam/steamapps/common/garrysmod/garrysmod/resource/fonts/opensans-condlight.ttf'
Failed to load custom font file 'c:/program files (x86)/steam/steamapps/common/garrysmod/garrysmod/resource/fonts/opensans-regular.ttf'
Failed to load custom font file 'c:/program files (x86)/steam/steamapps/common/garrysmod/garrysmod/resource/fonts/ultra.ttf'
env_cubemap used on world geometry without rebuilding map. . ignoring: wood/woodfloor007a_c17
material models/splinks/fnaf2/marionette/puppet_body has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.

material models/splinks/fnaf2/marionette/puppet_head has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.

material models/splinks/fnaf2/toy_golden_freddy/goldfreddy_body has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.

material models/splinks/fnaf2/toy_golden_freddy/goldfreddy_head has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.

material models/splinks/fnaf2/toy_freddy/newfreddy_head has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.

material models/splinks/fnaf2/toy_freddy/newfreddy_body has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.

material models/splinks/fnaf2/toy_bonnie/newbonnie_skin has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.

material models/splinks/fnaf2/toy_bonnie/newbonnie_body has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.

material models/splinks/fnaf2/toy_chica/newchica_body has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.

material models/splinks/fnaf2/toy_chica/newchica_head has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.

material models/splinks/fnaf2/toy_chica/metalbare has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.

material models/splinks/fnaf2/mangle/mangle_bodyclean has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.

material models/splinks/fnaf2/mangle/endo_body has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.

material models/splinks/fnaf2/mangle/mangle_head has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.

material models/splinks/fnaf2/mangle/mangle_metal has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.

material models/splinks/fnaf2/marionette/puppet_mask has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.

material models/splinks/fnaf2/balloonboy/bb_body has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.

material models/splinks/fnaf2/balloonboy/bb_head has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.

material models/splinks/fnaf2/balloonboy/bg_body has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.

material models/splinks/fnaf2/balloonboy/bg_head has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.

material models/splinks/fnaf/freddy/freddy_skeleton has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.

material models/spring trap/wires has a normal map and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular.

material models/spring trap/head has a normal map and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular.

material models/spring trap/body has a normal map and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular.

KeyValues Error: RecursiveLoadFromBuffer: got } in key in file materials/models/weapons/v_physcannon/v_physcannon_sheet.vmt
VertexLitGeneric,

And here are some screenshots
http://steamcommunity.com/sharedfiles/filedetails/?id=628116028
http://steamcommunity.com/sharedfiles/filedetails/?id=628116058
http://steamcommunity.com/sharedfiles/filedetails/?id=628116091
http://steamcommunity.com/sharedfiles/filedetails/?id=628116121

Please help? Thanks!

Last edited by Nyx; Feb 19, 2016 @ 5:37pm
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Showing 1-15 of 20 comments
Privacy Policy Feb 19, 2016 @ 5:37pm 
it's some fnaf addons (this ins't a joke)
Nyx Feb 19, 2016 @ 5:38pm 
Originally posted by Space Core:
it's some fnaf addons (this ins't a joke)
So some FNAF addons are causing the textures? Could you possibly tell me which ones in particular? Thanks for the quick response, also. (I don't really use much of the FNAF addons, mainly the newer accurate ones.)
Last edited by Nyx; Feb 19, 2016 @ 5:39pm
Privacy Policy Feb 19, 2016 @ 5:39pm 
idunno i think all and looks alike the kinect sdk is causing problems too
Privacy Policy Feb 19, 2016 @ 5:40pm 
this addons maybe brakes the env cubemaps
Privacy Policy Feb 19, 2016 @ 5:41pm 
enviroment cubemaps (for more information search in the intenet, i hope i helped)
\:Stupid:/ Feb 19, 2016 @ 6:56pm 
Try typing this in console:
mat_specular 0
evilmonky21 Feb 19, 2016 @ 8:56pm 
can anyone give me the link for the real CS textures where it will stop all the pink and black and errors cause every time i enter CS: textures its usually a fake download of like a stick of dynamite with a clock welded to it thanks a ton if you could
\:Stupid:/ Feb 19, 2016 @ 9:05pm 
Originally posted by evilmonky21:
can anyone give me the link for the real CS textures where it will stop all the pink and black and errors cause every time i enter CS: textures its usually a fake download of like a stick of dynamite with a clock welded to it thanks a ton if you could
http://store.steampowered.com/app/240/
evilmonky21 Feb 20, 2016 @ 9:38am 
Originally posted by \:Stupid:/:
Originally posted by evilmonky21:
can anyone give me the link for the real CS textures where it will stop all the pink and black and errors cause every time i enter CS: textures its usually a fake download of like a stick of dynamite with a clock welded to it thanks a ton if you could
http://store.steampowered.com/app/240/


thank you
Cheeki Feb 20, 2016 @ 10:02am 
Very simple: Buy CSS.
Nyx Feb 20, 2016 @ 3:40pm 
Originally posted by Galaxyy:
Very simple: Buy CSS.
I have CSS textures btw.
READ. THE. THING.
Last edited by Nyx; Feb 20, 2016 @ 3:40pm
Cheeki Feb 20, 2016 @ 4:16pm 
Originally posted by nice meme:
Originally posted by Galaxyy:
Very simple: Buy CSS.
I have CSS textures btw.
READ. THE. THING.
I did read the thing, and you own the textures, not the game. Buy the ♥♥♥♥♥♥♥ game, easy.
http://steamcommunity.com/app/4000/discussions/1/540744475546063223/#c540744934707837575
Last edited by Cheeki; Feb 20, 2016 @ 4:17pm
Privacy Policy Feb 20, 2016 @ 4:18pm 
Originally posted by Galaxyy:
Originally posted by nice meme:
I have CSS textures btw.
READ. THE. THING.
I did read the thing, and you own the textures, not the game. Buy the ♥♥♥♥♥♥♥ game, easy.
http://steamcommunity.com/app/4000/discussions/1/540744475546063223/#c540744934707837575
i was to say that too.
PostboxEmit61 Feb 20, 2016 @ 4:27pm 
He pirated GTA V too.
http://prntscr.com/a5xr8t
Shaman Feb 20, 2016 @ 4:32pm 
You don't need to buy CSS or any Source games to use their content/maps. this is the website i used to get all of my Garry's mod content. http://kajar9.wix.com/cscheater2#!downloads/chgd
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Date Posted: Feb 19, 2016 @ 5:36pm
Posts: 20