Garry's Mod

Garry's Mod

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dhewittjr May 30, 2016 @ 6:53pm
Half-Life: Source Content Bugs
I about a couple of months ago bought Half-Life: Source, and recieved the content within Garry's Mod, which was nice, though I have Half Life: Renisance installed.(Or however you spell it.) With the extra NPCs, I've encountered multiple issues with the NPCs.(They do not relate to having Renisance, or else it would tell me.)

1: The Houndeyes cannot move, and do not feature in-game mechanics.
When I spawn a Houndeye, it will not move. I can pick it up and move it, and it will attack me if I approach, but it will not move on its own. Another issue with these, is that they do not feature the in-game mechanics seen in Half-Life.
For one, if there is more than one Houndeye, the rest will sleep, leaving one awake. This does not happen in Garry's Mod.
Second, as a group, their attack will not strengthen, like it does in Half-Life.
Third, they do not inspect mechanisms, or lights, like they do in Half-Life.

2: The Cockroaches will not move, or follow in-game mechanics.
When a cockroach is spawned, it will not move, in a similar case to the Houndeye.
As for mechanics, they will for one, run from anything bigger than them. They do not do this.

Two, they will not run from light if it is on, and they were in the dark.

Three, when gore is spread after killing a human, the cockraches will not run to it, like they do in Half-Life.

As for my final encountered issue, there is a specific map from the chapter "We've Got Hostiles"
in which the player runs out from a warehouse, into a big open area, where an osprey drops infinite waves of HECU Soldiers, and you run to a specific area. (I wanna say it's a bunker, but I don't.) For some reason, this map crashes upon loading, and I cannot find out why. When I look at the map name again, I'll say it here. If I'm not mistaken though,(Correct me if I'm wrong.) I think it's C1A3.

For anyone who can provide help, it would be greatly appreciated. Thank you in advance.
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dhewittjr May 31, 2016 @ 11:29am 
The map stated is C1A3B, and I've also noticed the Headcrabs don't move either.
dhewittjr May 31, 2016 @ 12:49pm 
Bump...
Dexious Emera May 31, 2016 @ 12:52pm 
We can't do anything about it

Silverlan(the guy who made renassiance) stopped updating his workshop addons
dhewittjr May 31, 2016 @ 1:04pm 
No, this is issues regarding the content given from Purchasing Half-Life: Source. This has nothing to do with this mod, other than the fact it isn't causing the issues.
dhewittjr May 31, 2016 @ 1:29pm 
Bump...
Gene Worm May 31, 2016 @ 3:38pm 
Houndeye issues:

1. "The Houndeyes cannot move" They move more on properly noded maps, but in general, they will sometimes flee if you attack them or follow you if you run away.

2. "if there is more than one Houndeye, the rest will sleep, leaving one awake. This does not happen in Garry's Mod." Just use the Easy Animation Tool, an addon on the workshop.

3. "as a group, their attack will not strengthen, like it does in Half-Life." It does more damage if you move closer to the Houndeye, and less damage if you move away, if that's what you mean.

4. "they do not inspect mechanisms, or lights, like they do in Half-Life." I'm not entirely sure what you mean by this.

Cockroach issues:

1. "When a cockroach is spawned, it will not move" It takes a while for them to move in Garry's Mod, but they do move around if left there for a while, if they still aren't moving, try moving away from them for a while. They might freeze if they see a potential threat.

2. "they will for one, run from anything bigger than them. They do not do this." I can neither confirm or deny this statement, because I'm not sure.

3. "they will not run from light if it is on, and they were in the dark." No, they won't, and I don't think they did in Half-Life either. It's been a while since I've played it, but I'm not sure.

4. "when gore is spread after killing a human, the cockraches will not run to it, like they do in Half-Life." Same answer as number three.

Sorry, can't help with the last issue, the map works fine for me.
dhewittjr Jun 1, 2016 @ 3:33pm 
As for the in-game mechanics, here are a few videos. I apologize for not providing them before:
https://www.youtube.com/watch?v=9jO-P3kXlCI
https://www.youtube.com/watch?v=Z8_R2OMgNUY
https://www.youtube.com/watch?v=Elwb2lV88hM
https://www.youtube.com/watch?v=Lqxag2TDqtQ

As for the map, I'll try a few things, and I'll say if I can get it working again. Thanks for your assistance, though.
Dexious Emera Jun 1, 2016 @ 3:36pm 
Oh, that's what you meant.

A lot of Half Life source stuff is broken in gmod
Gene Worm Jun 1, 2016 @ 3:54pm 
Originally posted by Dexious:
Oh, that's what you meant.

A lot of Half Life source stuff is broken in gmod

Yeah, like Tentacles only doing damage if something is right on top of it, Nihilanth who's just completely bugged, Gonarch is invincible, Leech uses HL2 model and thus breaking the NPC, and glitchy chrome textures. There's also the fact that they didn't even bother to add the Ichthyosaur, the Leech, Barnacle, Boid, or even G-Man to the spawnmenu. They also were too lazy to even try to port the turrets and the helicopters.
dhewittjr Jun 1, 2016 @ 4:22pm 
I think the osprey dropping bombs may be the issue. I get crashing issues when a large explosion is nearby. I tried verifying game cache, but GMod said it couldn't verify 2 things. Do I need specific computer specs to run the map?
Gene Worm Jun 1, 2016 @ 4:44pm 
Originally posted by dhewittjr:
I think the osprey dropping bombs may be the issue. I get crashing issues when a large explosion is nearby. I tried verifying game cache, but GMod said it couldn't verify 2 things. Do I need specific computer specs to run the map?

The Osprey doesnt fire bombs, it drops HECU Marines. To answer your question, I'm not sure, but I doubt you need any specific specs.

EDIT: Sorry, I just realized you probably meant the F-16 Fighting Falcon.
Last edited by Gene Worm; Jun 1, 2016 @ 4:46pm
aaAAaaAaa Apr 4, 2018 @ 7:08pm 
Originally posted by dhewittjr:
I think the osprey dropping bombs may be the issue. I get crashing issues when a large explosion is nearby. I tried verifying game cache, but GMod said it couldn't verify 2 things. Do I need specific computer specs to run the map?

there a mod call half life source have npc Osprey (no houndeye fix) https://steamcommunity.com/sharedfiles/filedetails/?id=957226287&searchtext=half+life
Last edited by aaAAaaAaa; Apr 4, 2018 @ 7:11pm
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Date Posted: May 30, 2016 @ 6:53pm
Posts: 12