Garry's Mod

Garry's Mod

View Stats:
Game of Ur Apr 27, 2016 @ 12:25am
Nextbots not working
For some reason, my nextbots have spontaneously stopped working. They have a navmesh, I even generated a new nav mesh for them, but they still behave as if they have none. You know, the either standing there or running in place thing they do when they have no nav mesh. How do I fix it?
< >
Showing 1-15 of 27 comments
Bathcat Apr 27, 2016 @ 12:27am 
Does it work on gm_construct?
abby10788 Apr 27, 2016 @ 12:35am 
Did you type nav_save in the console after generating the nextbot?
Game of Ur Apr 27, 2016 @ 12:42am 
It does not work on GM_Construct. I will try typing nav_save after generating the navmesh.

Edit: No luck. It didn't work. I checked with Nav_Edit, and there is definately a navmesh there, the nextbots just aren't using them.
Last edited by Game of Ur; Apr 27, 2016 @ 12:45am
Bathcat Apr 27, 2016 @ 1:01am 
It could be the nextbots.
Try re-downloading the addon(s)
Game of Ur Apr 27, 2016 @ 1:30am 
Originally posted by Senvr11:
It could be the nextbots.
Try re-downloading the addon(s)
I don't see how all of them could stop working simultaneously and then have that not happen to anyone else. So, that likely won't solve it.
Bathcat Apr 27, 2016 @ 1:34am 
Originally posted by OzForce:
Originally posted by Senvr11:
It could be the nextbots.
Try re-downloading the addon(s)
I don't see how all of them could stop working simultaneously and then have that not happen to anyone else. So, that likely won't solve it.
Better to try, who knows what it could be.
It could be:
Addons conflicting
Clientside error
Etc

These can all be for only 1 person, and just because one person didn't report it doesn't mean only 1 person is having the issue.
Game of Ur Apr 27, 2016 @ 1:37am 
Originally posted by Senvr11:
Originally posted by OzForce:
I don't see how all of them could stop working simultaneously and then have that not happen to anyone else. So, that likely won't solve it.
Better to try, who knows what it could be.
It could be:
Addons conflicting
Clientside error
Etc

These can all be for only 1 person, and just because one person didn't report it doesn't mean only 1 person is having the issue.
Hmm. My gmod map just broke, so I'll have a go at it.

Edit: I figured it out. It's an addon conflict, though I don't know what addon is causing it. I'll delete most of my addons and see if that fixes it.
Last edited by Game of Ur; Apr 27, 2016 @ 1:41am
Bathcat Apr 27, 2016 @ 1:47am 
Send me any lua errors that appear that have to do with the nextbot.
When you verify a game cahce, it ONLY checks the inital download of the game. User created or third party content will not be checked, that's why verifying game cache rarely works.
Last edited by Bathcat; Apr 27, 2016 @ 1:47am
Game of Ur Apr 27, 2016 @ 1:51am 
I fixed the issue.
Last edited by Game of Ur; Apr 27, 2016 @ 1:55am
Bathcat Apr 27, 2016 @ 3:17am 
cool
Mutant Enderman Apr 27, 2016 @ 5:10am 
Have you Installed Model Manipulator Tool Addon?
Game of Ur Apr 27, 2016 @ 2:15pm 
Originally posted by Mutant Enderman:
Have you Installed Model Manipulator Tool Addon?
I don't know. I don't think so.
abby10788 Apr 27, 2016 @ 5:06pm 
There actually was an issue where Nextbot with several maps stopped working, despite pre-generated meshes and meshes from addons. Maybe that's still going on.
The Drink Apr 27, 2016 @ 5:27pm 
Originally posted by OzForce:
For some reason, my nextbots have spontaneously stopped working. They have a navmesh, I even generated a new nav mesh for them, but they still behave as if they have none. You know, the either standing there or running in place thing they do when they have no nav mesh. How do I fix it?
its nothing you can do ALL nav meshes have been borcken by the latest gmod update
abby10788 Apr 27, 2016 @ 5:29pm 
Oh. That explains a lot.
< >
Showing 1-15 of 27 comments
Per page: 1530 50

Date Posted: Apr 27, 2016 @ 12:25am
Posts: 27