Cài đặt Steam
đăng nhập
|
ngôn ngữ
简体中文 (Hán giản thể)
繁體中文 (Hán phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bungari)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (tiếng Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraine)
Báo cáo lỗi dịch thuật
Right-Click on Portal in your library, you will see something like "launch options". Add the following:
+mat_dxlevel 92 (without " " should do just fine, and not "-dxlevel" but just +mat_dxlevel 92 // reference: https://developer.valvesoftware.com/wiki/Mat_dxlevel -- this varies from different version of the source engine.)
You can check it during the game via the console (see keybindings and check in "advanced" tab of keybindings if developer console is allowed to be activated) with simply typing: mat_dxlevel and ENTER. It should show you = 92. you can also type: help mat_dxlevel this will show you all dxlevels supported by the source engine in the game you play. Reference: http://www.tweakguides.com/HL2_8.html other example via regedit here: http://www.facepunch.com/threads/showthread.php?t=899398
Hope that helps you!
PS: After making the changes and during gameplay check your video settings *once*. Changing the mat_dxlevel can lead to that your anti-aliasing and other video settings could have been reset. Then you have to adjust them to your preference of quality again - just once, after it works.