Call of Cthulhu

Call of Cthulhu

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Ocelot Oct 30, 2018 @ 1:30am
21:9 Works.
Cutscenes, main menu and some in game stuff is 16:9. But all of the gameplay is 21:9, I'v got it at 3440x1440 also. However it kinda looks zoomed in..or that may be the weird FOV that other people have mentioned is a problem.
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Showing 1-13 of 13 comments
Monkee Oct 30, 2018 @ 7:48am 
So it's not UWHD, it's fake UWHD stretched 16:9 to fit 21:9. It's the same as resident evil 7. I'm sure this is the case you're describing. Thank you for posting, another reason I won't be buying this.
AiviLL Oct 30, 2018 @ 8:25am 
Need fix like a vampire from wsgf to change fov and other, because 21/9 now - it's stupid stretched and all.
Ocelot Oct 30, 2018 @ 8:34am 
Originally posted by AiviLL:
Need fix like a vampire from wsgf to change fov and other, because 21/9 now - it's stupid stretched and all.
Yeah I feel so.
Ocelot Oct 30, 2018 @ 8:34am 
Originally posted by Monkee:
So it's not UWHD, it's fake UWHD stretched 16:9 to fit 21:9. It's the same as resident evil 7. I'm sure this is the case you're describing. Thank you for posting, another reason I won't be buying this.
Sadly that seems to be the case :/
æon Nov 1, 2018 @ 6:30pm 
The FOV .ini fix seems to make 3840x1080 playable for me. It still has a definite fish eye thing going on, but it is a thousand times better than stock.
Kallestofeles Nov 2, 2018 @ 7:47am 
This needs to be fixed by the developers. Having a zoomed in perspective in 21:9 resolutions is literally unplayable.
Will try to fix it with the patches from wsgf but really... we should not have to manually patch our games with patches from non-developers these days.
Montaigne Nov 3, 2018 @ 12:54pm 
Not buying until they fix this.
Inferno Nov 4, 2018 @ 12:33pm 
I slapped in the following into the engine.ini file:

[/script/engine.localplayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV

I've got 3 screens, seems to work ok.
Montaigne Nov 8, 2018 @ 10:46am 
Are the devs going to patch this? There seems to be no communication from them.
Viper Nov 8, 2018 @ 10:55am 
About 1% of the gaming public uses 21:9. Developers usually spend there time on issues that effect the most people
Ocelot Nov 8, 2018 @ 11:24am 
Originally posted by Montaigne:
Are the devs going to patch this? There seems to be no communication from them.
Very doubtful I'm afraid mate, might be a community fix though. It would be low on their "to do list"
Monkee Nov 8, 2018 @ 12:27pm 
Originally posted by Viper:
About 1% of the gaming public uses 21:9. Developers usually spend there time on issues that effect the most people

Bad trolls are bad. It's 10%, get your troll facts right at least.
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Showing 1-13 of 13 comments
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Date Posted: Oct 30, 2018 @ 1:30am
Posts: 13