Epistory - Typing Chronicles

Epistory - Typing Chronicles

2020年11月3日 7時17分
Some news about Epistory and Nanotale
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https://steamcommunity.com/ogg/398850/announcements/detail/2928989184328028298
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Any plans to bring the game to OS X? Epistory was so great, and I'd love to play this!
VirginRedemption  [開発者] 2020年11月4日 0時48分 
Khelest の投稿を引用:
Any plans to bring the game to OS X? Epistory was so great, and I'd love to play this!

Thank you! Yes, we plan to bring Nanotale on Mac but it will be at final release.
VirginRedemption  [開発者] 2020年11月6日 0時21分 
Sancho Panza の投稿を引用:
I've been playing Epistory on Linux (thank you for making it easy to play on Linux!), and wondering if Nanotale with work well on Linux, too? Or at least Steam Proton?

Thank you :epilove: Yes, a Linux version will come at final release. It's easier for us to first finish the game before working on portings.
Hope to add more maps to the arena in Epistory.
And You may add a teaching model such as typer shark deluxe
最近の変更はETTERCAPが行いました; 2020年11月9日 20時22分
THIS IS A GOOD GAME
:steamhappy:
I just discovered Epistory and I'm loving it! Would you consider adding some accessibility features for players who are blind or visually impaired? The ability to have the words that you need to type displayed in large, high-contrast font would make a huge difference to a lot of players. Another option would be to have a voice that can tell you what words are available to type and prompt the spelling if needed. There's a wide range of functional vision in the visually impaired community, and many people still enjoy visually rich games like these. Having the ability to increase the font or have the word display in a particular area of the screen in a large font would be a game-changer for a lot of people!
VirginRedemption  [開発者] 2020年12月14日 1時45分 
einzwitterion の投稿を引用:
I just discovered Epistory and I'm loving it! Would you consider adding some accessibility features for players who are blind or visually impaired? The ability to have the words that you need to type displayed in large, high-contrast font would make a huge difference to a lot of players. Another option would be to have a voice that can tell you what words are available to type and prompt the spelling if needed. There's a wide range of functional vision in the visually impaired community, and many people still enjoy visually rich games like these. Having the ability to increase the font or have the word display in a particular area of the screen in a large font would be a game-changer for a lot of people!

I am really sorry, but Epistory is a finished game, so we won't add more features to it. We are only fixing the remaining bugs that players could find. We are now working and focusing on other games like Nanotale who will be out in early 2021. Nanotale is colorblind-friendly but does not have an option to have bigger words. That is something that needs to be thought at the beginning of production since it's related to design. We'll keep that in mind for our future productions. Sorry again.
VirginRedemption の投稿を引用:
einzwitterion の投稿を引用:
I just discovered Epistory and I'm loving it! Would you consider adding some accessibility features for players who are blind or visually impaired? The ability to have the words that you need to type displayed in large, high-contrast font would make a huge difference to a lot of players. Another option would be to have a voice that can tell you what words are available to type and prompt the spelling if needed. There's a wide range of functional vision in the visually impaired community, and many people still enjoy visually rich games like these. Having the ability to increase the font or have the word display in a particular area of the screen in a large font would be a game-changer for a lot of people!

I am really sorry, but Epistory is a finished game, so we won't add more features to it. We are only fixing the remaining bugs that players could find. We are now working and focusing on other games like Nanotale who will be out in early 2021. Nanotale is colorblind-friendly but does not have an option to have bigger words. That is something that needs to be thought at the beginning of production since it's related to design. We'll keep that in mind for our future productions. Sorry again.

Thanks for your response. My understanding of computer game development is mainly "it's very complex!" There are a few good groups, Able Gamers comes to mind, that might be able to give you some information on what things would be helpful to people with disabilities that need to be considered earlier in the development process.
VirginRedemption  [開発者] 2020年12月15日 2時21分 
einzwitterion の投稿を引用:
VirginRedemption の投稿を引用:

I am really sorry, but Epistory is a finished game, so we won't add more features to it. We are only fixing the remaining bugs that players could find. We are now working and focusing on other games like Nanotale who will be out in early 2021. Nanotale is colorblind-friendly but does not have an option to have bigger words. That is something that needs to be thought at the beginning of production since it's related to design. We'll keep that in mind for our future productions. Sorry again.

Thanks for your response. My understanding of computer game development is mainly "it's very complex!" There are a few good groups, Able Gamers comes to mind, that might be able to give you some information on what things would be helpful to people with disabilities that need to be considered earlier in the development process.

Interesting. Thank you. We'll check it out.

The thing is that there is always a difference between doing things correctly and doing thing on a rush without being well thought and incorporated in the game design etc... That's the issue when you add some features after the game is finished. Also, Epistory was made with an older version of Unity and going back on it could break things and create more issues.

Don't hesitate to ask questions if you have more. We really want to be transparent with our community.
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